Farming Simulator 22 just launched its most anticipated 1.2 update that brings several improvements to the game and bug fixes, along with 16 new farming vehicles that make driving and farming more enjoyable. The newest installment revamps the entire features related to expanding agricultural operations. You can grow newer variants of crops, cultivate your field and newer side quests add so many things to do in the game. Want to know the features or list of content the new update has? Read on more to know about the 1.2 update of the popular agricultural game.
List of vehicles added in 1.2 update
The newest update of Farming Simulator 22 adds 16 new vehicles from real-life manufacturers that include brands like John Deere, Krone, and many more. While the Case HD quadtrac that packs 692 units of horsepower makes an epic return alongside its other models like Case IH Rowtrac and Case IH Steiger. We’ll also get to drive vehicles from new brands like American Manufacturer ABI Attachments, Dutch company Vervaet as well as Danish Kongskilde Industries. Here’s the complete list of vehicles introduced in this update.
Case IH Steiger Quadtrac AFS Connect Series
Case IH Steiger Rowtrac AFS Connect Series
Case IH Steiger Wheeled AFS Connect Series
Kongskilde GXF 3605 P
Kongskilde GXT 13005 P
Amazone T-Pack U
Fliegl Agrartechnik Noah TTW 140
Krone Big Pack 1290 HDP VC
Landini Series 7 Robo-Six
Samasz Tornado 252
KUHN PRIMOR 15070 M
Vervaet Hydro Trike 5×5
Krone GX 520
In addition to the vehicles, the devs also went ahead and fixed several game-breaking bugs that made the game unplayable and balanced out the in-game items, and quests to make the farming experience better. The new update also implemented new placeables like an old barn and a mobile home. Here are some of the changes introduced in the latest patch.
Adjusted repair costs
Changed display of day numbers
Fixed an issue where AI workers were unable to use and turn plows correctly
Fixed an issue where leased machinery for a contract would disappear once accepted
Fixed an issue where picking up objects as a client in MP could crash the game
Adjusted price for used vehicle sale
Fixed an issue where some contracts were unable to be finished
Fixed an issue where AI workers would continuously get paid even though the game was paused
Fixed an issue where using DLSS could result in some of the “ghosting” artifacts
Fixed an issue where vehicles would get duplicated when reset.
Fixed seed usage when direct sowing grass
Fixed issue with emptying of bunker silos
The complete list of the changelog can be found on the official website here.
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