There was a severe lack of good Sherlock Holmes games in the gaming industry for a long time. Thankfully, Frogwares decided to do something about it and gave fans of the eccentric yet cunning British detective series a new game to mess with. Sherlock Holmes The Awakened is a recent release from the Ukrainian video game studio for all the major platforms on April 11. Now, being a detective game, the developers have kept in mind the difficulty levels and as such have designed it accordingly. While Sherlock Holmes may be a master detective, not everybody is blessed with a mind like his. So, what are the difficulty levels featured in the game? And what do they consist of? This guide shares all the information on the same.
Difficulty levels in games have always been an integral part of the gameplay experience. Today, almost every single-player game features some variety of difficulty levels that can be chosen by the players. A feature like this helps the player to enjoy a game to their liking. Do you want tough challenges? Go select the extreme difficulty. Oh! Do you just want to experience the story and the beautiful scenery? Well, here’s the easy level for you. Like this, Sherlock Holmes The Awakened also comes bundled with its own set of difficulty levels. And to satisfy your curious minds, here we have all the difficulty levels explained.
Sherlock Holmes The Awakened All Difficulty Levels Explained
As the age-old industry standard goes, Frogwares shipped out Sherlock Holmes The Awakened with three difficulty levels. These are –
- Young Detective
- Master of Deduction
As you may have already guessed, these are on the same wavelength as your usual – Easy, Hard, and Custom modes. Players who want a balanced playthrough should opt for the Young Detective difficulty. Master of Deduction is for detectives who want the optimal Sherlock Holmes The Awakened experience. Challenge yourself to hard puzzles and tough investigations. Finally, the Mycroft difficulty level will allow you to adjust the game settings to better suit your taste. That’s not all though.
Aside from the rise in difficulty spikes, players will also be able to notice visual differences between the three difficulty levels. Do mind that these differences only apply to the Young Detective and Master of Deduction levels.
1) Lock Picking skip feature is already On in Young Detective and vice versa for Master of Deduction. The gameplay difference lies in that the feature is enabled in YD and disabled in MoD.
2) Mind Palace is set as Challenging in MoD and Normal in YD. You will not be able to remove wrong evidence after the validation of a question in your MoD run. The opposite goes for a YD run.
3) Coming to the Investigation Progress Notification feature, it is turned On on YD and Off on MoD. The YD one will have all your notifications enabled, but in MoD, it is disabled.
4) The interactivity highlight feature will be present in the Young Detective difficulty level. The MoD difficulty level will have it turned off. As for the gameplay differences, the option of highlighting interactivity icons will be enabled for YD, and not for MoD though.
5) Related to the previous feature, the Interactivity icons are not enabled for an MoD run. You don’t have to worry about that in a YD run.
6) Lastly, Imagination is normal in a Young Detective playthrough and Challenging for the Master of Deduction difficulty level. Gameplay differences are just for the indication of wrong points and wrong figures.
You can head to the game’s Steam Discussion page to know more about the same, including the difficulty levels. Anyways, check out DigiStatement for more details and news on everything gaming.
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