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Home Gaming

PUBG Update 7.1 Patch Notes live for Xbox, PS4 | PUBG Season 7 Update Patch Notes

by Anubhav Tyagi
April 28, 2020
in Gaming, News
PUBG

Season 6 of PUBG is wrapping up today for console players. The new season update rolled out for PC platforms last week and today a new update goes live across console platforms and brings PUBG season 7 for Xbox One and PS4 platforms today.

The official release notes for the new patch update for console platforms are available now. According to the patch notes, the new season 7 update brings a lot of new stuff along with improvements to the existing features in the game. Here, we will be mentioning all the details you need to know about the new upcoming season 7 update of PUBG.

The new update 7.1 brings season 7 with new content like a new weapon, new survivor pass with a fresh theme, trains, improvements in Vikendi map and other bug-fixes. Here, you can check out the details for the survivor pass

Season 7 update Highlights –

New Weapon: Mosin-Nagant –

PUBG

The all-new Sniper Rifle named – Mosin-Nagant has been added to Vikendi and Erangel maps. The stats, attachments, ammunition are directly copied from Kar98k. Mosin-Nagant Sniper Rifle is basically a Kar98k with a different sound and look.

 

Vikendi 2.0 –

With the season 6 update, the developers brought a new map in PUBG called Karakin. The new smaller map with a destructible environment brought fast-paced and intensive matchmaking. but, with the season 6 update, the developers rolled back the Vikendi map for improvements.

And it looks, Vikendi 2.0 is finally here. The new version brings betters graphics and several changes in the map. The new features in Vikendi include a new Cargo Depot and Trains with 6 stations across the map.

PUBG

We have covered the details related to the new Survivor Pass in our recent post. Make sure to visit the link mentioned below to check out the details –


READ NOW: PUBG Season 7 Survivor Pass: Cold Front Update Details


Below we have mentioned the official patch notes for update 7.1. Check out the release notes for finer details.

PUBG

PUBG Update 7.1 Patch Notes –

Performance & Stability

  • Greatly reduced instances of hitching during gameplay. We will continue to make further optimizations where possible
  • Optimized the drop mesh of weapons and attachments in the world to reduce memory usage
  • Reverted new blood effects to version used prior to Update 5.3 due to unresolved crashing issues
    • Reverted blood effects include:
      • Overall visual changes
      • Environmental blood splatter
      • More distinct blood splatters for head and neck shots

The original intention of the blood effect improvements were to provide similar visual effects across all color modes and enable players to get quick information during combat situations from their shots and surrounding environments.

However, we have confirmed an issue with game stability from the updated blood effect features. While we’re happy with the blood effect changes, providing smooth and stable gameplay is our number one priority. Therefore, we’ve made the hard decision to roll back the blood effects to the old effects from before Patch 5.3.

We will update you once we are ready to deploy the improved blood effects again. We apologize for any inconvenience caused by this decision.

Quality of Life Improvements

  • Matchmaking can now be cancelled while browsing other menus
    • Slight changes have been made to button placement and visuals
  • Network Debug UI has been cleaned up to be less intrusive while playing
    • The debug information is now enabled by default and can be disabled in the Gameplay tab of the Settings
  • Network indicator icons have been removed
  • TDM match results will now show players who’ve recently left the match
  • Quantity button now works correctly when converting Blue Coupons to BP

Other Changes:

  • Slight visual changes to Arcade matchmaking UI to be more consistent with public matches
  • TDM UI has been improved
  • Eliminated decimal points from the scores for better readability
  • Panzerfaust and Mosin-Nagant have been added to Training Mode
  • Tommy Gun’s icon has been updated to reflect the recently added rails
  • Sticky Bomb now makes an arming sound as it’s throw

Controller Guide Improvement

  • Controller guide screen has been improved.
    • Players can quickly change to their preferred preset in System menu – Controller guide
    • The controller guide UI has been changed to a more intuitive form

Bug Fixes

  • Gameplay
    • Fixed an issue where players were able to ADS while embarked in BRDM-2 in abnormal posture
    • Fixed an issue when reviving in FPP the camera would sometimes be in the incorrect position
    • Fixed an issue where healing/boosting prevented the passenger in FPP from turning the screen correctly
    • Fixed an issue when lying in a prone in TPP players could ADS to unintended angles without their lower body rotating
    • Fixed an issue where players could unintentionally use AR/DMR/SR in the Motorcycle’s rear seat
    • Fixed an issue where characters would lean to the left while driving a Motorcycle after breaking destructable fences
    • Fixed an issue where player’s camera would detach from the character after reloading a weapon while ADS in a Motor Glider
    • Fixed an issue where player’s view would momentarily be obstructed by any large backpack while ADS in a Motor Glider
    • Fixed an issue while holding throwables, in certain situations they could fall to the ground and emit effects for that player, without the grenade actually being used
    • Fixed an issue where flare Gun could float mid-air while looking at the sky and pressing the ‘Inspect’ key
    • Fixed an issue when a Molotov was shot mid-air flames wouldn’t propagate on the ground beneath the point of explosion
    • Fixed an issue where throwable trajectory line wouldn’t line up with the direction the character was facing while in a vehicle
    • Fixed an issue where player’s body could contort while aiming with a melee weapons while in a vehicles passenger seat
    • Fixed an issue where throwable trajectory line wouldn’t line up with the direction the character was facing while in a vehicle
    • Fixed an issue where the rear sight/scope functionality of Tommygun is inconsistent with Skorpion
    • Fixed an issue where players could clip through walls/ceilings of buildings by using vaulting and ledge-grab.
    • Fixed an issue where weapon appears in the incorrect position when the player is knocked down.
    • Fixed an issue where water and mud effects are simultaneously displayed when character fires a weapon in mud (puddle)
    • Fixed an issue on Karakin where the entrance to a cave is opened and displayed in players’ screen but not allows to enter
    • Fixed some cases where players character abnormally earns damage while boarding a train.
    • Fixed the issue where players character earns damage when colliding with other character in mid-air
    • Fixed an issue on Karakin where the visual state of a destructible wall or floor could look different from player to player.
    • Fixed an issue where players could vault to an unintended location within the gym at Pecado on Miarmar
    • Fixed an issue where bullets could pass through certain walls at very long-range due to a change in LOD
    • Fixed an issue which caused auto fire mode to change to single after throwing a grenade in Team Deathmatch.

    UI/UX

    • Fixed an issue where current Season menu in the Career tab wouldn’t display this season’s data
    • Fixed an issue where Red Dot & Holo Sight didn’t mention Tommy Gun under “Attachable Weapons”
    • Fixed an issue where the magazine mesh that is dropped when reloading sometimes doesn’t show up on the ground
    • Fixed an issue where the ban notice text is displayed late when banned accounts attempts to enter lobby
    • Fixed an issue when using a Flare Gun the Special Care Package UI wouldn’t light up green in certain situations
    • Fixed an issue where the friend function UI is not displayed in Custom match lobby
    • Fixed an issue which could cause multiple map waypoints from the same player to remain visible

    Weapon Mastery

    • Fixed an issue where DBS stats weren’t being recorded
    • Fixed an issue where Win94 kills were being recorded under the DBS

    Sound

    • Fixed an issue where Footsteps would be muffled after exiting a Motor Glider\
    • Fixed an issue where UMP45 gunshots could be heard further away than intended
    • Fixed an issue where Bullet ricochet sounds weren’t being played
    • Fixed an issue when shooting some rocks with a shotgun, the hit sound is different on objects with the same material
    • Fixed an issue where the broken stone sound is not playing when throwing stones in Karakin

    Skin & Item

    • Fixed an issue where Sunswiped Sports Jacket was clipping with other items
    • Fixed an issue where part of Tenebres Wrapped skin remains when player’s AKM skin should be applied after obtaining Tenebres Wrapped AKM
    • Fixed an issue where Diva Glasses White / Black with the PUBG text on the right is reversed
    • Fixed an issue where the highlight effect displays when player wears Inquisitor gas mask
    • Fixed an issue where the Kar98k skins are visible on the Mosin Nagant

    Survivor Pass Mission

    • Fixed an issue when Daily/Challenge mission is completed, effect for obtaining the reward shows twice
Tags: PUBGPUBG Season 7PUBG update
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