Airports are not really the most fun places anyone has ever been too. The long check-in lines, the cumbersome security checks, the overpriced-everything and just the general stress of missing your flight, do not really make it the most enjoyable experience. And once you get on the plane, it does not get any better. The leg-room is a joke, the food is well, let us not get into it. The thing is, if you travel economy like most of us, air travel is no picnic.
But the curious thing is, after being cooped up at home for such a long time, I kind of miss it. At this point, I would not mind being able to walk through an airport and get on a flight, without worrying about everything else that is going on in the world. Staring out of the window to look at the clouds next to you or the microscopic cities below has always been the highlight of flying for me. Luckily for me, Microsoft has just released the Microsoft Flight Simulator and looks like they have done a damn good job.
It is a stunningly realistic game with unprecedented levels of detail and visual quality. Microsoft and the developer Asobo Studio have used satellite imagery and machine learning to basically re-create the entire earth. On top of that, they have hand-crafted more than 20 planes and 30 airports.
Now given the massive scope of their endeavour, there is a sure to be a few bugs present in the game. And one of the more interesting ones that players seem to have found is a giant mountain-high obelisk in Melbourne, Australia. It is a 212-story monolith in a quiet Melbourne suburb. After some investigation, the community seems to have found the cause for the bug. The developers are using data from OpenStreetMap and in that, someone had tagged the building as having 212 floors instead of two.
In the meanwhile, you can take pictures of the unique structure or if you have gotten really good at the game, you can try to land on top of it.