We made a post yesterday about how this year’s battle pass doesn’t hold true to the value of its predecessor. The community was flooded with posts of how Battle Pass was a rip-off. Seems like the fans of Dota 2 and players made enough uproar that Valve had to take steps. So here we are providing you with the latest Dota 2 update about the new Battle Pass levelling as shipped out this morning.
Valve Dota 2 changes to Battle Pass levelling
We’ve read feedback from the community that leveling feels harder this year. We looked into how things compare so far to last year. For battle pass players of all levels, on average players have earned 1.95% more free levels than last year. If we consider only players who after a week were below level 200, on average they have earned 7.91% more free levels than last year. However, we recognize that players still feel that they wish playing granted more, so we have a few changes included in this update:
Wagering battle point rewards are now increased by 50%
Guild contract battle point rewards are now increased by 100%
Sideshop gold for Recycling is increased by 65%
Sideshop gold for Guild contracts and upgrades are increased by 100%
All these changes are effective as of this update. For sideshop gold earned through previous recycles, we will be granting the extra gold over the next few hours.
It begs the question if the criticism was true or was it just community frustration. We feel that Valve is not lying about the numbers but the battle pass’ most important features are still stuck behind the paywall. Though now it makes things easier to grind. But the fact that Valve is listening to the plight of the players is good news and also taking an action so effectively despite the ongoing pandemic, they deserve appreciation.
About Battle Pass Levelinghttps://t.co/FcBOzgJUuA#Dota2 pic.twitter.com/0GZWIQrbRH
— Dota 2 (@dota2updates) June 2, 2020
The community is also happy with the changes and now we can all get back to grinding some BP to get that Anti-mage Persona now!