Boltgun immerses players in the heart-pounding world of Warhammer with its dark and treacherous universe, and the immersion during intense firefights is elevated by adding engaging cutscenes while battling hordes of enemies. That said, certain players have lately come up against an unlucky stumbling block: the game stutters when it matters the most. The flow of Warhammer 40K: Boltgun’s immersive storytelling and cinematic sequences is hindered by a stuttering problem during cutscenes, which decreases player engagement. So what’s the resolution? Is it possible to find a solution to this? You can find the answers to all your queries in this article.
Discussions have emerged on platforms such as Steam, where players have voiced their concerns and exchanged insights about this specific problem. The problem described here is the occurrence of stuttering during the introductory cutscene in the game. Despite the player experiencing smooth gameplay with a high frame rate of 400+, the cutscene specifically exhibits noticeable stuttering or choppiness. This issue disrupts the fluidity and cinematic experience of the game’s opening sequence. In this case, the stuttering occurs specifically during the introductory cutscene, which is designed to set the tone and narrative context for the gameplay experience. Keep reading to find out if a fix exists for this issue.
Warhammer 40,000 Boltgun Stuttering during Cutscenes Issue: Is there any fix yet
Unfortunately, as of writing this article, there is no solution for this issue. Besides that fact, even the developers have failed to acknowledge it. What’s the status quo? Our recommendation for fixing issues with this particular game is to try some standard troubleshooting methods, such as verifying the game files or reinstalling it all together. That being said, there’s no guarantee that these fixes will work. Having updated graphics drivers is vital, so be sure you keep them up-to-date. Nevertheless, even doing so may not fix the problem. But why are we saying this?
It’s possible that shader compilation is to blame for the stuttering problem. When certain in-game events occur, like launching a game or changing visual settings by loading new levels, it is necessary for the game engine to compile shaders in real-time. Ensuring that shaders are optimized for specific hardware and software on which games run is achieved through this compilation process. In situations where there are many shaders to compile at once or complicated shader designs are being handled, the process may take longer than expected. Compiling and loading shaders into memory by the engine during this process can cause temporary pauses or stuttering in the game’s performance, and this may be the case with Warhammer 40000 Boltgun. As you might have guessed, if this is the reason, then no workaround will solve it, and it will have to be optimized by the developers themselves. We can expect this improvement in future updates, but until the developers come out with any official statements regarding the same, it is all speculation, so take this information with a grain of salt.
And that is everything we had to share on the stuttering cutscenes issue in Warhammer 40K Boltgun. We hope this post helped clear all your doubts. For more reads like this, make sure to check out Digistatement on a regular basis.
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