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Home Gaming

[December 12 Patch] Trials Rising new update fixes frame rate drop issue & brings many other enhancements

by Ankit kumar
December 13, 2019
in Gaming, News

Trials Rising is a multiplayer 2.5D fault-based racing game developed by RedLynx and Ubisoft Kiev and published by Ubisoft. The game is available on PlayStation 4, Xbox One & Nintendo Switch Platform. The game was released on February 26, 2019.

In the game, player controls a rider on a motorcycle and clears obstacles to complete various levels. The game features obstacle courses which includes many popular places of the world like Eiffel Tower and Mount Everest. Cut to now, a new update for Trails Rising has gone live. Check out its complete patch notes down below.

On December 12, 2019, we will be deploying a new patch for Trials Rising. Please find the fixes and improvements this update will bring below.

GEAR CRATES

[ALL PLATFORMS] Possibility to get duplicate poses and animations removed from Gear Crates

STABILITY

[PS4] Fixed an issue that caused frame rate drops when crossing the finish line

TRACK CENTRAL

[ALL PLATFORMS] 100 limit for downloaded tracks removed

[ALL PLATFORMS] 60 track limit removed from the Favorites Feed

[ALL PLATFORMS] Added multiple-choice selection for both Track Difficulty and Type

[ALL PLATFORMS] Added an instructions field for Skill Games

[ALL PLATFORMS] Improvements have been made to trending feeds

[ALL PLATFORMS] Improvements to backend tools used to manage feeds

RIDER STORE

[ALL PLATFORMS] Corrected mislabeled rarity on various items

GARAGE

[ALL PLATFORMS] Fixed missing “New Item Labels” for Multiplayer Season rewards

EDITOR

[ALL PLATFORMS] Fixed a bug that caused effects included a glued group to not rotate with the rest of the group

MULTIPLAYER

[ALL PLATFORMS] Squashed a bug that caused Favorite Track Central tracks to not appear in Private Multiplayer track selection

Tags: Trials Rising
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