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Home Gaming

Escape From Tarkov: 0.12.7 Patch Notes

by Sainath Dodamani
July 16, 2020
in Gaming, News
Escape From Tarkov: 0.12.7 Patch Notes

The upcoming 0.12.7 patch of Escape from Tarkov is highly anticipated and players are eagerly waiting to find out what’s in store. Battlestate Games revealed the patch notes and a teaser video for the new update, ahead of its release. So, without further ado, let us take a look at the patch notes for the 0.12.7 patch.

0.12.7 Patch notes (Preliminary)

Added:

The construction site and industrial site will be expanded with new spawn location for Reshala, weapons, and buildings. A new boss named Scav boss, who is a former doctor will be added to the game. He will operate on the Shoreline. He can quickly perform surgery by pulling out a bullet or applying a tourniquet. New quests will be available on Shoreline. In addition to this, a new system for reporting players will be added to the post-match screen.

Improved AI behavior:

The bots will now have the ability to pick up items and their behavior will be improved. They will also be able to pick up a second firearm from bodies. While in peaceful mode, the bots will eat/drink and they will also perform a mag check. While patrolling, if they consider the spot being dangerous, they will sprint. In addition to that, AI will greet each other or player scavs and will also try to avoid dangerous places.

New weapons:

Two new brand new weapons will be introduced in the new update, which will include:

  • FN GL40 Grenade Launcher.
  • Mossberg 590A1 Shotgun.

New ammo:

The new update will bring in a variable number of new ammo. There will be a lot of 40*46 mm ammo which include, M381 HE, M386 HE, M406 HE, M433 HEDP, M441 HE, M576 buckshot.

9*19 mm ammo will include QuakeMaker and 7N31. There will also be two types of .45 ACP mm ammo, including Lasermatch FMJ and AP.

New stimulants:

New stimulants will include:

  • 3-(b-TG)
  • L1 (Noradrenaline)
  • P22 (Specimen 22)
  • AHF1-M
  • Meldonin
  • “Obdolbos” Cocktail
  • U.L.E

In case of high packet loss, there will be an additional icon for network connection status. The container tag will be displayed in the header, in the container slots window.

Iteration of improving and reworking the skill system:

The update will have increased weight limits, aiming speed, surgery speed, feet stamina, sprint speed, jump height, strength of grenade throw, strength of melee attack, holding breath time when ads, speed of breath recovery, stamina reserve. New skills called “Surgery” and “Aim drills” will be added. There will also be decreased HP penalty for surgery, volume of aiming, and stamina consumption for jumping. Some skills will be reworked and improved.

Optimization:

The rendering of decals and the performance of the game server will be optimized. The freezes during the sound of thunder and the sound of grenades exploding will be fixed. The errors related to the killing of the boss of a group of raiders will also be fixed. Minor optimizations first hit and hideout sounds will be made. Various other errors leading to freezes will also be fixed.

Fixed:

Many bugs related to the sound, menu, magazine, buttons, reconnecting, will be fixed. There will be iteration of fixes and corrections in UI. A lot of errors affecting the gameplay will also be fixed.

Fixes in the flea market:

The search bar will be updated if you delete and add an item to the wish list. The “search by item” option will now reset the selected filters. Bugs which include displaying the loading spinner on top of the list of offers, when merchant’s avatar was flattened, and when the player couldn’t put 2 weapons on the flea market will be fixed.

Fixed in weapon presets:

The purchase list of presets will no longer display items the player’s own offers. An error about lack of space when purchasing preset mods. Purchase lists of preset mods will no longer include pack of items. Ability to select items that are blocked for purchase will be fixed.

Fixed in the hideout:

Various fixes will be made in the bitcoin farm and group chat. A bug where player could spawn outside the location is fixed and several other bugs related to hideout will be fixed.

Changed:

The time will be displayed before the bleeding effect disappears in the stash and the SV-98 and PPSH animation will be updated. If you are not matched to the raid within 45 minutes, the search will be canceled.

This is just an overview of the new patch notes. For detailed information, you can head here.

Tags: Escape from TarkovEscape from Tarkov Patch 0.12.7Escape from Tarkov updateGamingNews
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