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Home Gaming

Dead by Daylight Patch 5.0.1 update reinstates Raccoon City Police Station map for custom matches

In this article, we will be taking a look at the new 5.0.1 update to Dead By Daylight that reinstates the Racoon City Police Station map!

by Aabir Basu
June 25, 2021
in PC
Dead By Daylight Patch 4.7.1 update released, features a lot of bug fixes

Following our prior coverage on Dead by Daylight, we’re back with another article on this massively popular game. This time around, we will be taking a look at the recently launched 5.0.1 update to Dead by Daylight that will see the beloved Racoon City Police Station map returning to the game for use in custom matches. The patch is also a bugfix patch, meaning it will be fixing a lot of known issues with the game. This keeps the game improving each day and prevents it from falling into a vicious cycle of perpetual glitching. With that out of the way, let’s take a look at everything that the new patch brings us!

  • “The Raccoon City Police Station map has been re-enabled for custom matches while we continue to investigate certain stability issues.”
  • “The RPD Badge offering has been temporarily disabled. It can still be collected in blood webs but cannot be equipped for trials.”

As we mentioned at the start, this patch brings back the extremely fun Racoon City Police Station map, which had been removed from the game due to stability issues. While the devs are still looking into its stability, the map is now ready to be used in custom matches once again, meaning you and your friends can now use it in your private games!

Apart from the new map, since this patch is also a bugfixer, there is a whole host of bug fixes and improvements that have been made to the game via this patch. Take a look at the full bug fixes list below:

  • “Fixed an issue that could cause The Nemesis’s tentacle to flicker when quickly cancelling the Tentacle Strike charge.

  • Fixed an issue that prevented The Nemesis from interrupting survivors who are unlocking a supply case.

  • Fixed an issue that could cause the perk Bite the Bullet to stay active after being healed by two Survivors that have this perk at the same time.

  • Fixed an issue that could cause an incorrect walking animation to play for The Nemesis when in Spectator Mode in a Custom Game.

  • Fixed an issue that caused the “Contaminate Survivor” score event to grant objective points instead of deviousness points.

  • Fixed an issue that could cause the auras of generators to show the entity claws after the effect of the perk “Corrupt Intervention” ends.

  • Fixed an issue that could cause The Clown’s bottles to seemingly pass through survivors from the survivor’s perspective.

  • Fixed an issue that could cause The Clown’s bottle smoke VFX to be visible during the intro camera pan.

  • Fixed an issue that could cause the player’s camera to briefly clip out of world as The Demogorgon when tunneling through the Upside Down from certain locations.

  • Fixed an issue that could prevent the killer theme from playing when selecting The Shape or The Nightmare.

  • Fixed an issue that could cause the killer to become frozen in place if a Survivor disconnects while being carried.

  • Fixed an issue that could cause the “collect” prompt to be displayed in English rather than the correct language.

  • Fixed an issue that could cause pallets to seemingly disappear when the user moves their camera at a certain angle.

  • Fixed an issue that could cause the tentacle to be missing from The Nemesis’s left hand during the camera pan at the start of the trial.

  • Fixed an issue that could cause survivors to briefly assume an a-pose animation when rescued from the Cage of Atonement.

  • Fixed an issue that could cause an invisible collision blocking the projectiles above an asset in Gas Haven.

  • Fixed an issue that could prevent a generator from being repaired on one side in Hawkins map.

  • Fixed an issue that could cause a trap to clips into the roof in one of the Lampkin Lane houses.

  • Fixed an issue that could cause a Zombie to land mid-air in the Chalet’s map.

  • Fixed an issue that could cause a killer not being able to pick up a survivor near the Grim Pantry human cage.

  • Fixed an issue that could cause The Hag to hide Phantasm Traps on any grounded Virus Entity.

  • Fixed an issue that caused some new settings to not be saved properly when playing on consoles.

  • Fixed an issue that could cause some unbreakable outfits to be breakable.

  • Fixed an issue that caused the Onboarding menu buttons to be unresponsive when the player switches account to play the game

  • Fixed some localized Strings not properly translated in Thai in the Onboarding menu

  • Fixed an issue in the Store where the text indicating that a character was locked behind the new Onboarding was cut off in multiple languages.

  • Fixed a stability performance issue by improving the memory usage on the killer Nemesis.

  • Fixed an issue that could cause Jonathan Byer’s face to appear distorted in lower quality settings.

  • Fixed an animation-related issue that could cause a crash in the tally screen.

  • Fixed an issue that could allow players to load into a public match through a custom lobby.

  • Fixed an issue that could cause Ace’s hair to become offset when he starts repairing a generator.

  • Fixed an issue that could prevent survivors from properly aiming the flashlight while simultaneously injured, contaminated and crouching.

  • AUDIO

  • Fixed an issue that could cause the Halloween theme is missing when selecting The Shape in Play as Killer

  • Fixed an issue that could cause the Nightmare laugh is missing when selected him in the Play as Killer section

  • Fixed an issue that could cause the Blazing Bat weapon of the Trickster is missing SFX”

We hope you enjoyed this coverage of the new Dead by Daylight patch, make sure to check out our other articles on the upcoming Forza Motorsport 8, Demon Slayer Hinokami Keppuutan and F1 2022. Cheers!

 

Tags: Dead by DaylightGaming
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