The popular action RPG video game has its release in December 2020. Published by CD Projekt, the game is set in the Night City. Players enter an FPP mode. You play the game as a customizable mercenary in an open-world approach. Post-release, this patch 1.2 is the biggest update that Cyberpunk 2077 is going to launch.
The Patch 1.2
The upcoming update of Cyberpunk 2077 has one of the biggest patch notes for the game. It well concurs that the new update will change the game mechanics and UI to a great deal. Among the major updates, we will be covering a few of them as mentioned below.
Gameplay
- The adjustment of vehicle steering has been done. Now, the vehicles turn smoothly in low and very high framerates.
- Earlier, the issue where the crosshair would move from the player with no input would pose threats in combat. Now, the crosshair would not move while aiming under the Berserk effect.
- Worked on adjusting the fire rate of the turret helicopter in Love Like Fire.
- Formerly, V was pushed forward after ending the Kerenzikov cyberware effect. Now, this issue is no longer present.
- To improve the game, now Cyberpsychos and minibosses are immune to Tranquilizer and System Reset Qickhack.
Quests
- Before entering All Foods, even if a player attacks Maelstrom, the Pickup will not get blocked.
- Regardless of how the player approaches the quest area, the Cyberpsycho Sighting: Bloody Ritual will trigger correctly.
- The glitch where V could get stuck in Rogue’s booth in Ghost Town is now fixed.
- Players faced that it is not possible to interact with Panam if fast travel was used in the last scene of Queen of the Highway. Now, this issue has been properly fixed.
- The elevator in Totentanz now properly stops at the ground floor instead of the second floor. The issue started after V interacts with the panel in Second Conflict.
Open World
- From now onwards, the Failing Gig: No Fixers will not block the Wasteland achievement.
- Now, you have to get the contract in Gig: The Frolics of Councilwoman Cole to complete the parts of the Gig.
- V can now move after finishing Gig: On a Tight Leash.
- In this fix, guards can now move without getting stuck in the elevator. This issue was seen in Gig: Soldier, Spy, Merc, and Fixer.
Animation, Audio, and Graphics
- After destroying some items, they will no longer disappear.
- Fixed many issues with lip sync to make the game look more realistic.
- While in stealth mode, even if V kills an enemy, Jackie will not cheer “Nice shot!”.
- On proper adjustment of light, the distant city parts now look realistic.
The update certainly brings in huge changes to the game. The changes in user interface and performance are also plausible. The other persisting issues in the levels and different parts of the Environment are also dealt with.
It can be well said that the developers have worked efficiently to improve the ranking of Cyberpunk 2077 in the gaming list. You can check the detailed patch notes on the official Cyberpunk website.