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call of duty modern warfare season 2

[Live] Call of Duty: Modern Warfare Update | Patch Notes 1.14 live across Xbox, PC & PS4

by Anubhav Tyagi
11 months ago
in Gaming, News
7 min read
0 0

Modern Warfare players have been eagerly waiting for the all-new season 2 update since Activision first mentioned the arrival date. Well, finally the wait is over, Call of Duty: Moder Warfare Season 2 starts today.

The new season arrives with a new update in Modern Warfare. The new patch update with version 1.14 is live now and available to download.

Call of Duty: Modern Warfare patch 1.14 brings the new season 2 and a long list of new content. Below, we are going to mention the content available with the new update and official patch notes of the update. Make sure to check it out for finer details.

 

Call of Duty: Modern Warfare Season 2 Content –

  • New MP Maps:
    • Rust – The classic map returns! A small map for fast-paced combat, Rust brings the battle to an oil yard in the middle of the desert. The site of the Modern Warfare 2 Campaign mission, “Endgame”, may be just that for players who don’t learn the tricks to master this arid field of play. Utilize the environment for cover and grab the high ground and low ground to take advantage of your enemies.
    • Atlas Superstore – Go shopping in Atlas Superstore, a new Multiplayer map that takes place in a supercenter warehouse that has been taken over by Al-Qatala forces. Battle in dense lanes of traffic, over fallen shelving, and throughout the shipping, receiving, and employee-only areas. Clean up on aisle six!
  • New Ground War Map:
    • Zhokov Boneyard – A resting place for discarded airplane parts, Zhokov Boneyard is a Ground War map in Verdansk. Traipse through this airplane junk yard and avoid the turbulence of the enemy team while capturing your objectives.
  • New Gunfight Maps:
    • Bazaar – A tightly contained cross-section of the streets of Urzikstan is turned into a battleground in Bazaar. Experience the tension-filled Gunfight while navigating a new zone of combat. The randomized Gunfight loadouts all have a chance to shine as the maps symmetrical layout offers opportunities for big moments and epic plays.
  • New MP Modes:
    • Gunfight Tournament – Enter this single elimination 2v2 firefight and battle to earn rewards. 32 teams will enter, but only one can be crowned Gunfight Tournament champion. Gunfight Tournaments will be live for a limited time.
    • CDL Playlist – Fight like the pros in this Call of Duty League ruleset playlist. In this playlist, the settings and available weapons, maps, and modes have been altered, so you can battle like the best of ‘em.
  • New Operator:
    • Ghost
  • New Weapons:
    • Grau 5.56
    • Striker 45

Call of Duty: Modern Warfare 1.14 Update Patch Notes –

Playlist Update!

  • CDL Playlist (Hardpoint, Domination, Search and Destroy)
  • Realism Ground War (previously Realism Mosh Pit)
  • Adding Boneyard into Ground War rotation
  • “I have Rust Issues” – 6v6 Mosh Pit 
  • Gunfight Snipers 3v3
  • Rust: available in 2v2 and 6v6 playlists
  • Atlas Superstore: available in 6v6 and 10v10 playlists
  • Regiments! (check them out in the Social menu!)
  • New Trials!    
  • Special Ops Survival: Azhir Cave (Sony Exclusive!) 
  • Akimbo Weapon Perk! (available in Gunsmith)

* A note from the team: Bazaar and Gunfight Tournaments will go live later in the season! 

GENERAL FIXES:

  • Fix for the “Focused” challenge not tracking properly
  • Krovnik Farmland
    • Added back into rotation
    • Removed access to the second floor in a handful of centrally located houses (see the locations below marked in red)
  • Fixes for various exploits across Ground War maps
  • Fixed an issue where players could team kill Care Package owners and teammates capturing Care Packages
  • Fix for Platinum and Damascus camos sometimes having a blinding glare when in certain areas that contain sunlight
  • Fix for a rare bug that could prevent players from accessing the barracks, weapons, and/or Operators tabs after matches
  • Disabled the “Copy Loadout” feature

Field Upgrades:

  • Trophy System: Deploy time has been reduced by about half a second
  • Fixed a bug that allowed players to get infinite Weapon Drops by cancelling Killstreaks. Killstreaks are no longer usable when the Weapon Drop grenade is equipped
  • Fixed a bug where objectives were not giving Field Upgrade progress

Perks – Rebalancing

  • Perk 1 Slots
    • Overkill: Switched places with Killchain and will now be in Perk 2
    • E.O.D.: Removed hacking ability (added to Spotter perk)
    • Double Time: Double the recharge rate of Tactical Sprint
    • Quick Fix: Reduced health regeneration delay – any kill will immediately start regeneration
  • Perk 2 Slots
    • Ghost: Remove Snapshot grenade immunity (moved to Battle Hardened)
    • Restock: Change the equipment recharge rate from 30 to 25 seconds
    • Killchain: Switched places with Overkill In Perk 1
    • Pointman: Increase the score gain for Scorestreaks across all modes
  • Perk 3 Slots
    • Tune Up: Increase Field Upgrade cost reduction
    • Spotter: Added hacking ability (from E.O.D.); we’re currently working on the ability to hack through walls.
    • Battle Hardened:
      • Added Snapshot grenade immunity (moved from Ghost)
      • Added Gas grenade resistance:
        • Cough is no longer played when a player enters gas
        • Reduced slowdown under gas effect    
        • Reduced blur when under gas effect

Weapons:

  • Crossbow:
    • Fix for some kills not tracking properly when attempting to unlock the Crossbow
    • Fixed explosive Fury crossbow bolts to not kill Juggernauts in one hit
    • Very slight tuning to the reload speed. We’re still fine tuning this one, so more adjusting is in the works!
    • Fixed a bug where the Crossbow did not do any melee damage to Deployable Cover
  • SA87– Smoothed out recoil, increased damage
  • Increased RAM-7 extended mags ammo count from 45 to 50
  • *A note from the weapons team! The Solozero NVG Enhanced is supposed to see through smoke, but a rendering bug broke this one optic temporarily. We’ll have it fixed shortly!

Special Operations:

  • Operation Harbinger: Fixed an issue with a checkpoint that could cause players to spawn under the map

Keyboard and Mouse

  • Added Change to Loadout keybinds for Custom Loadouts 6 to 10, allowing players to quickly switch to any of their favorite Loadouts with the press of a button.
  • Fixed a visual issue where highlighting the usernames of multiple people in a lobby with the mouse cursor could lead to multiple Emblem/Player Card/Level UI elements appearing and overlapping each other.

Call of Duty League:

  • Removed Specialist restrictions

COD Caster

  • For Keyboard & Mouse Codcasters, it is now possible to bring up player Field Upgrades by pressing a key in the same way as they can with Killstreaks. This also shows the exact progress until each player unlocks their respective Field Upgrade.
  • Player health levels are displayed in the background of their portraits
  • Player numbers are now displayed in the minimap and are larger when viewed on the full map

PC

  • When using the Tracker perk, footprints are now visible even when the Bullet Impacts & Sprays option is disabled in the Graphics tab
  • Several fixes to prevent crashes and improve stability
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Tags: Call of DutyCall of Duty: Modern Warfare
Anubhav Tyagi

Anubhav Tyagi

Anubhav identifies himself as gadget fanatic & a stickler for detail and accuracy. He’s quite an aficionado of sci-fi movies, gaming, and music. When not writing about his favorite genres on DigiStatement, he can be seen clicking photographs.

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