Call of Duty: Mobile won the title for the most popular mobile game of 2019. The game is developed by Tencent Games and inspired by Call of Duty Black Ops 4 which also features a Battle Royale mode. Within its first month of release, the game was downloaded 148 million times and generated $54 million in revenue, the largest in mobile gaming history.
The game was launched on October 1, 2019, and became the most popular game on the mobile platform in no time. Kudos to folks in the developer team, who have been releasing new content in the game like the new modes, challenges, weapons skins with the updates which eventually maintain the engagement of the players.
Well, as you might aware of the fact that the release date of Call of Duty: Mobile Season 6 is coming closer day by day. And as always some of the fans tried to data-mine the in-game files to get their hands on the upcoming content in the game.
In our recent article, we mentioned the details and images of the upcoming weapons, new maps, new modes, and more in season 6. Check out the link mentioned below for more details.
The images for upcoming weapons in season 6 have surfaced online. The images were datamined, so, we are not sure if all the mentioned weapons will be available in the next update or not. Visit the article-link mentioned below to read all the details of the upcoming weapons.
Some of the beta testers have shared the image on various social media accounts related to the upcoming content in season 6 of CODM. One of these images is related to the patch notes of the PBE servers. You can check out the update log below.
As mentioned above, the patch notes that we are going to mention are released by the CODM Garena version. The patch notes for the global version will be almost the same, but we can expect a few changes.
Call of Duty Mobile Season 6 Update Patch Notes –
Season 6 is here! Once Upon a Time in Rust. Where legends are made.
New Battle Pass available May 1st!
New Premium Battle Pass Rewards
Saddle up with Ghost – Cowboy and Seraph – Desperada
New Heat Stroke weapons, featuring the all new Outlaw sniper rifle!
New Free Battle Pass Rewards
Unlock the base Outlaw sniper rifle in the free Battle Pass
New Operator Skill: Annihilator. Launch high penetrating tracking bullets
Battle Pass Update
Battle Pass tasks have been removed. Players now level their Battle Pass by playing games. Participating in Multiplayer, Battle Royale, Limited time modes all grant Battle Pass XP. Your Battle Pass XP summaries can be found at end of match reports.
New Event System
A brand-new event UI is live to streamline events into four categories: Featured, Seasonal, Daily and More
Events have been optimized to offer a variety of challenge levels and more appealing rewards
Check in all month long for the opportunity to earn some amazing rewards!
Capture the Flag: Gold Edition. A 2-round mode where players protect their gold while attempting to steal their opponent’s gold
Available on Rust, Crossfire, Crash, Raid, Hijacked and Standoff
1v1 Duel: 3 rounds, 1v1, may the best one win. Loser picks weapon on next round. Best of 3 wins.
Available on Saloon and Killhouse
Kill Confirmed: Players collect downed enemy dogtags for points, or downed teammates tags to deny points. First team to 40 confirmed kills wins
Available on Standoff, Crash, Raid, Summit, Cage, Takeoff, Meltdown
During a limited time special event, play Kill Confirmed to earn new rewards
Rust, an iconic MW map, is now available!
Available for TDM, Domination, Hardpoint, Gun Game, Sniper Only, Free For All, Sticks and Stones, One Shot One Kill, Rapid Fire, Gun Game: Team Fight, 2v2 Showdown, Capture the Flag, and Kill Confirmed
Saloon debuts as the second original MP map for Call of Duty: Mobile!
Available for 2v2 Showdown and 1v1 Duel
Prop Hunt will now be available on Firing Range
New Tactical equipment: Cryo Bomb. A freezing explosion affects all enemies near the blast radius
New to Battle Royale
Helicopter Flare added
Deploy a defensive flare against incoming FHJ rockets
New Battle Royale Class: Poltergeist coming soon!
Become nearly invisible for a short duration while also alerting nearby enemies. The farther you are from enemies, the more hidden you appear. Using weapons will break this effect.
Improvements and Optimizations
Improved H.I.V.E. Enemy traps will be shown in red
Reduced the aiming benefit % of Agile perk
Reduced the ammo size of Death Machine
Reduced the fuel capacity of Purifier
Reduced the cooldown of Gravity Spike
Reduced the combat duration of VTOL
Reduced the combat duration of Stealth Chopper
Shock RC can only shock 2 enemies max
Increased ICR-1 aim down sight speed and accuracy
Reduced HBRa3, M4LMG, RPD aim down sight speed
Increased M4LMG, RPD, BK57 accuracy
Increased UL736, S36 stability
Increased HVK-30 damage and reload speed
Reduced Man-O-War accuracy
Increased MSMC accuracy and stability
Aerial platform location is no longer fixed and is not always present
Aerial platform can be reached by strategic ziplines
Optimized layouts of Crash, Killhouse, Diner, Standoff, Pipeline, Firing Range, and Nuclear Plant
Launch location optimized. Players can traverse by sliding
Reduced HP and damage of Cerberus, increased reward
Increased late game damage outside of the safe zone
Frag Grenades and Cluster Grenades now bypass armor protection
Significantly increased armor durability
Significantly increased charging speed of Airborne
Increased health recovery when using Medi
Increased range and speed of Ninja
Decreased duration and slowing effect of EMP Drone
Decreased detection range of Scout
Enhanced Warfare pace of early game
S36 and GKS have been added to Battle Royale
Annihilator revolver added to Battle Royale
New legendary attachments added: Heavy Mag, Shotgun Suppressor, Laser Sight
Increased War Machine damage to armored players
Increased lethal equipment damage to armored players
Increased M16A damage at all ranges
Increased close range damage of PDW-57, RUS-79U, Chicom, and MSMC
Increased MSMC stability
Fixed a ping issue when using vehicles
Fixed issue where health items could be used at full health
Fixed an issue with parachutes catching on buildings
System and Client
Added “Going Prone” toggle option in Basic Settings
Added basic setting slowing single-shot shotguns to shoot after right fire button loss
Added sharing option for Rank Skill and History
Added option to voice chat with only friends in pre-match
Lobby “Featured” button contains all new game modes
Optimized team invite option. Players can block invitations for 5 minutes
Level 1 Clans will be disbanded after 14 days of inactivity
Players can join private rooms by room ID
Here is the full look at most events currently running or coming soon in COD Mobile:
4/29 ~ New Map – Rust
4/29 – 5/7 ~ Rust Map Challenge
4/29 – 5/5 ~ One Shot One Kill Mode
4/29–5/14 ~ 2v2 Showdown Mode returns on new maps
4/30 ~ Call of Duty: Mobile World Championship 2020 begins
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