Survival games have not just been popular now, some titles have been going strong for literally decades. Yes, we are talking about Project Zomboid! This open-world zombie survival game has been in early access since 2013 and it is still considered one of the best 2D games in this genre. Apart from being one of the best, it is also very punishing for players without the right strategies and will to survive. That being said, if you are just planning to go solo, here are the best world settings to make your game much more playable and enjoyable!
As we mentioned earlier, Project Zomboid is a challenging game that will test your ability to withstand a zombie apocalypse. For those new to the game or returning players who may have lost their grip on the many in-game mechanics, starting solo with custom settings can be incredibly helpful. While doing this, custom settings will let you change the game to your preferred difficulty level and gameplay style.
Best Project Zomboid Single Player Settings (2024)
So without further ado, here are the settings for solo players who are looking to ease into the game without overwhelming difficulty:
Playstyle: Custom Sandbox
Population Settings
- Zombie Count: Normal (can reduce to Low if needed)
- Zombie Distribution: Urban Focused
Time
- Day Length: 1 hour
- Start Month: July
- Start Day: 9
- Time: Start at 5:00 AM for early activities
World
- Electricity and Water Shutdown: 0 to 30 days
- House Alarm Frequency: Sometimes
- Locked House Frequencies: Often
- Food Spoilage: Normal
- Refrigeration Effectiveness: Normal
- Rotten Food Removal: -1
- Loot Respawn: Off
- Loot Seen Prevent hours: 0
- World Item Removal List: hats, glasses and maggots
- Hours from Removal list: 24
- Removal Lists as Whitelist: Unchecked
- Months since Apocalypse: 0
- Darkness During Night: Bright
- Fire Spread: Checked
- Generator Working in Exterior: Checked
- Initial Gas Station Amount: Normal
- Light Bulb Lifespan: 1
Nature
- Temperature: Normal
- Rain: Normal
- Erosion Speed: Normal
- Farming Speed: Normal
- Plant Resilience: Normal
- Farming’s Abundance: Normal
- Nature’s Abundance: Normal
- Compost Time: 2 Weeks
- Maximum Fog Intensity: Low
- Maximum Rain Intensity: Low
- Snow on Ground: Checked
- Enable Tainted Water Tooltip: Checked
Sadistic AI Director
- Helicopter Event: Normal (can set to Sometimes for variety)
- Metagame Event and Sleep Event: Normal
Meta
Under this section, you can keep all the default settings and it will not have much of an overall impact on the game. So, skip this and move to the Loot Rarity Tab!
Loot Rarity
- Non Canned Food: Normal
- Canned Food: Normal
- Melee Weapons: Rare
- Ranged Weapons: Rare
- Ammo: Rare
- Medical: Rare
- Survival Essentials: Rare
- Mechanics: Rare
- Literature: Rare
- Other: Rare
Character
- XP Multiplier: 3x
- XP Multiplier Affects Passive Skills: Checked
- Stats Decrease: Normal
- Endurance Regeneration: Normal
- Nutrition: Checked
- Starter Kit: Checked (provides essential items and a bag)
- Free Trait Points: 0
- Player-built Construction Strength: Normal
- Injury Severity: Normal
- Bone Fracture: Checked
- Clothing Degradation: Normal
- Rear Vulnerability: High
- Weapon Multi-hit: On
- Melee Movement Disruption: Checked
- All Clothing Unlocked: Unchecked
- Enable Poisoning: True
In-game Map
- Allow Mini–map: On
- Allow World Map: On
- All Maps Known on Start: On
Vehicles
- Vehicles: Default settings (do not set to Easy Use)
- Recent Survivor Vehicles: Low
- Zombie Attraction Multiplier: 1
- Car Spawn Rate: Low
- Chance has gas: Low
- Initial Gas: Low
- Gas Consumption: 1
- Locked Frequency: Rare
- General Conditions: Low
- Car Wreck Congestion: On
- Car Alarms Freq: Extremely Rare
- Player Damaged from Crash: On
- Sire Shutoff Hours: 0
- Damage to player hit by a car: Normal
Zombie Lore
- Proper Zombies: Unchecked
- Speed: Shamblers
- Strength: Weak
- Toughness: Fragile
- Infection Transmission: Saliva Only
- Memory: Short
- Sight: Poo
- Hearing: Poor
- Environmental Attacks: On (zombies can attack non-player objects)
- Damage Construction: On
- Day/night Activity: Both
- Zombie House Alarm Triggering: Unchecked
- Drag Downs: On
- Fence Lunge: On
- Fake Dead Zombies: Some
Advanced Zombie Options
- Population Multiplier: 1
- Population Start Multiplier: 1
- Population Peak Multiplier: 1.5
- Population Peak Day: 28
- Respawn Hours: 0
- Respawn Unseen Hours: 0
- Respawn Multiplier: 0
- Redistribute Hours: 12
- Follow Sound Distance: 100
- Rally Group Size: 20
- Rally Travel Distance: 20
- Rally Group Separation: 15
- Rally Group Radius: 3
Occupation and Traits
- Occupation: Burglar (allows hot-wiring cars)
- Very Underweight or Obese (choose one)
- Slow Learner
- High Thirst
- Smoker
- Prone to Illness
- Conspicuous
- Short-Sighted
- Cowardly
- Slow Reader
- Strong
- Handy
- Cat’s Eyes
- Dextrous
- Organized
With these settings, you will have a balanced starting point, but they are not set in stone. Feel free to tweak the parameters so that the overall feel matches the one you are aiming for. So, keep experimenting with different settings so that you can find the perfect balance for your gameplay! Anyway, that is all we have to share on this matter. We hope this guide was helpful. Don’t forget to bookmark DigiStatement for more helpful gaming reads like this. Read more: Tavern Talk Steam Deck, Lenovo Legion Go, & Asus Rog Ally Support Details