Avatar: Frontiers of Pandora is the newest game in the Avatar franchise. Released on December 7, 2023, the game is developed by Massive Entertainment, a subsidiary studio of Ubisoft. Frontiers of Pandora happens to be an open-world action-adventure title, one that’s made in the same vein as the recent Far Cry titles. Reception around the game has been on the average side of things, but the game manages to serve its purpose of being a fun and interesting look into the Avatar universe. Since AFoP is such a new release, there are a lot of players who don’t know much about it. And one of them happens to be toggling on the third-person perspective mode.
Both first-person and third-person perspectives have their own downsides and upsides. The former is preferred when a developer wants to add immersion to a game, while the latter is suitable for helping create a connection between the player and the character. And when it comes to open-world games, we’ve got both FPP and TPP titles. So, how do you toggle the third-person perspective in Avatar: Frontiers of Pandora? Well, continue reading to find out!
Avatar Frontiers of Pandora: How to toggle Third Person Perspective (TPP)
While Avatar: Frontiers of Pandora is primarily played from a first-person perspective, there’s indeed a way to enjoy the game in third-person perspective. But there’s a catch to it. Players will only be able to switch to a third-person view when they are seated on a mount. Excluding that, the game is exclusively played in first-person perspective mode. Now, you don’t really have to press a specific button or anything to toggle on the Third Person Perspective mode. You just go and ride your mount, and the camera will enter TPP.
Ditte Deenfeldt, the game director of Avatar: Frontiers of Pandora, stated the following in an IGN interview when asked about why the game needed to be in first person:
“Because we want you to feel immersed, we want you to feel immersed and feel like you’re really on Pandora. So it was never really a big discussion for us.”
As you can see, the main reason why the developers decided to go the first-person route is mainly due to immersion. Going further, Drew Rechner, who worked on the game in the capacity of an associate game director, went on to state the reason they decided to go for third-person perspective mode for mounts.
“We decided to use the third-person camera for the Ikran and also the [ground mount] Direhorse because of the framing that it provides on the world. We really liked that [field of view] change. You can see a lot of the tree branches and the leaves and all of those things from the wings in third person that you wouldn’t really be able to see if you were in first-person. And same thing when you cut through the waterfalls with your wings, you get to see that part of the [Ikran] get wet and you see the water run off. Those kinds of details I think would be really difficult to see [in first-person].”
Suffice it to say that players will have to enjoy the game as it is. If you still want to play the game in a third-person perspective, you will need to wait for a mod that features the same or for the developers to add such an option.
For now, that’s all we have on this topic. Additionally, here’s a guide if you want to know whether the game is supported on the Steam Deck or not. And as always, keep following DigiStatement. Also read: Avatar Frontiers of Pandora Steam Deck Best Settings for High FPS & Low Input Lag