Ark: Survival Evolved is an action-adventure survival video game developed by Studio Wildcard, in collaboration with Instinct Games, Efecto Studios, and Virtual Basement.
Last month, the developers rolled out an update for ARK: Survival Evolved. The update brought version 307.02 patch with the new update, which included a long list of bug-fixes and several improvements like game visuals, gameplay, and general features.
Today, a new update has gone live for ARK: Survival Evolved. The new update brings ARK Community Crunch 222 Patch with a new event on the top. The new patch not only brings Eggcellent Adventure event but also tons of game improvements and bug-fixes.
Below, we have mentioned the official patch notes for Community Crunch 222. Make sure to check out for finer details on the same.
ARK Community Crunch 222 Patch Notes –
General- Completed a full pass on Loot Crates to improve loot variation and quality - Unofficials can now use flying creatures by adding the following setting to your GameUserSettings.ini under the [ServerSettings] section: bForceCanRideFliers=True - Building is now enabled in mission areas by default on Unofficial Servers (no longer need to use the aforementioned ini to change it) - Increased the reliability of repairing glitches - Added a debuff to reduce damage to tames, players, structures for a short duration of time after releasing from cryo. - Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms - Added an optional visual indicator for the TEK trough radius - Added a "Grind All" function added to grinders
Magmasaur- Basilisks can now be tamed on Fertilized Magmasaur Eggs - Magmasaur now requires metal ingots to shoot projectiles - Magmasaur projectile speed and gravity adjusted for proper turret targeting in low FPS conditions - Ambergris weight now scales by 0.5 in Magmasaur to help with raising babies
Snow Owl- Players recover 50% faster from the frozen state left by the Snow Owl dive - Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected) - Snow Owl dive slow has been reduced to 2.5 seconds
MEK’s- Pistol Damage versus Tamed Creatures reduced by 30% - MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players. - Reduce MEK movement speed by 20% when shield is up - Sword Damage versus Tamed Creatures and Players reduced by 25%
Ferox- Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames - Ferox can no longer be trapped with a bola
Bloodstalker- Reduced the range at which it can grapple an enemy to just slightly below maximum auto turret range (5800 units) - Reduced mobility for BloodStalker while over-encumbered - Improved the overall feel and appearance when webbed by BloodStalker
Pelagornis- Polymer weight reduced by 80% when in Pelagornis inventory - Increased polymer harvesting by approximately 30%
Rhino- Decreased the maximum damage scale from 12.5x to 8x when charging - Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x) - Rhinos are now affected by Plant Y crowd control
Cluster Grenades- Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade
Fabricator- Can now craft the TEK Replicator (TEK Replicator has been removed from Loot Crates in Genesis)
TEK Suits- Increased TEK Suit repair costs by approximately 20% - Wearing a full TEK suit will prevent you from being targeted by bees when opening a beehive - Capped TEK Suit durability at 1500 - TEK Suit repair costs now scale with quality
HLNA- Improved the accuracy of HLNA cardinal direction when teleporting - HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos - Improved reliability of HLNA teleportation when traveling with tames - Improved HLNA performance when crafting a large number of items
Missions- Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications) - Increase to timers on various beta and alpha race missions - Improved navigation issues on Escort Missions - Removed mission requirement for additional players when entering the final boss with a player who has the requirements. - Added a HUD notification during the VR Boss fight to indicate you've reached the limit - Creatures can no longer attack through the barrier while on Gauntlet missions
Creatures (Misc)- Schools of fish no longer damage rafts and motorboats - Prevented itchy from stealing cryopods - Parasaurs no longer detect bodies that are not visible or rendered - Reduced cloning cost for the Giant Turtle - Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs. - Added the ability to use the Reaper tailspin attack while using a gamepad - Insect swarms now give chitin instead of hide
Damage/Health- Increased damage to insect swarms by Beelzebufo to 2.5x - Increased damage to insect swarms by Fire to 1.5x - Reduced health of insect swarms by 50% - Reduced Tek Claw damage against structures - Reduced AoE damage on the TEK cruise missile
Biomes- Significantly reduced the frequency and slightly increased the duration of green rain in the bog biome - Reduced the number of insect swarms in Bog biome by about 25% - Added a cooldown between green rain insect swarm spawns. - Reduced the bat spawns in the main volcano within the volcano biome - Made several collision improvements for meshes on Aberration
Bugs- Fixed an exploit with Magmasaur - Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was "locked") - Fixed a bug that allowed building within the boss arena on Valguero - Fixed 100+ holes, terrain, and level design issues across various maps - Fixed a turret exploit with the Space Whale - Fixed multiple cases where the Bloodstalker couldn't swing around Extinction - Fixed some configuration issues with the dynamic rates ini on non-standard official servers - Fixed an issue with collision on several meshes - Fixed several mesh holes in various biomes - Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions - Fixed an exploit that allowed Ferox to clip inside enemy structures - Fixed a bug which prevented the Moeder boss fight from initiating correctly - Fixed a bug which prevent players from seeing Primitive+ servers - Fixed an issue with crafting costs on TEK items - Fixed a bug which allowed players to cancel the Spinos' animation and attack twice. - Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa - Fixed an invulnerability exploit - Fixed an invulnerability exploit for ferox - Fixed cooldown time for the mindwipe - Fixed various server crashes - Fixed a crash related to the bog spider - Fixed instances where the lunar buff would remain after using a TEK Teleporter - Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier - Fixed a bug where Ferox could jump while over-encumbered - Fixed a bug that caused Ferox taming meter to be invisible - Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle - Fixed a case where Space Whale could blink behind static meshes - Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding - Fixed an issue with mindwipes that caused them to have an increased cooldown timer - Fixed a bug with Ferox taming methods - Fixed an instance in which the BloodStalker's web could remain attached after teleporting with HLNA - Fixed a rare occurrence where the Dodo Basketball mission could not be completed after switching languages - Fixed several visual bugs with HLNA teleportation - Fixed a bug that prevented players using gamepads from using the throw attack on Karkinos - Fixed an issue that caused a Follow whistle command when holding 'B' on a gamepad - Fixed an occurrence where the mining drill sound would remain playing after mounting a dino - Fixed instances with damage scaling while using weapons with projectiles - Fixed a rare bug that caused recent mission progress to be lost after a server restart - Fixed a bug that caused the Space Whale corpse to disappear after 1 hit - Fixed a bug that prevented several Aberration dinos from being downloaded on Genesis - Fixed occurrences where Magmasaur could damage structures out of turret range - Fixed an exploit with Ferox - Fixed several performance-related crashes - Fixed an instance where the mining drill could dismount players - Fixed occurrences where players could incorrectly get inside of Gauntlet missions - Fixed incorrect damage for building in Arctic and Ocean biome - Fixed implementation of newly added Genesis configuration settings - Fixed an exploit with Ferox - Fixed a display bug with the Hexagon Shop - Fixed a bug where Pelas and Itchys would fly to xyz coordinates 0 0 0 - Fixed a bug where players could attack each other with the mining drill - Fixed a bug where items may have received an unintended item cap - Fixed player emote specific to Portugese language setting - Fixed certain languages not finding appropriate directories - Fixed several mesh holes - Fixed a critical crash - Fixed space whale's display name - Fixed an issue where rock slides would linger after ending - Fixed several visual bugs with Magmasaur - Fixed several visual bugs with Space Whale - Fixed several bugs with the Ferox taming process - Fixed issue where insect swarms could attack through walls - Fixed an issue with Megachelon (turtle) taming method - Fixed a taming bug with the Bloodstalker - Fixed a crash with Extinction's horde crate and element node - Fixed some bugs which caused projectiles to not expire on clients - Fixed an issue that would prevent players connecting to OC servers - Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic) - Fixed the increased damage multiplier in various biomes - Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle - Fixed a visual bug with the Hover Skiff rotation when restarting the server - Fixed an instance where players with glide suits weren't being reeled in properly by BloodStalker - Fixed a bug where the Giant Turtle could be tamed out of render distance - Fixed an instance in which tamed dinos would be launched long distances by avalanches - Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed - Fixed a bug where Ferox Stats were being rerolled after first time transforming - Fixed a damage exploit with Ferox - Fixed a rare case where the mining drill could damage the tek sensor - Fixed an exploit with cruise missiles that allowed them to bypass turrets - Added Deinonychus saddle to the engrams list - Added several missing items to the HLNA Hexagon Store - Magamasaur no longer takes damage from lava on The Center - Ferox should now keep its imprint buff when in large form - Teleporting East in the Bog biome will no longer transport the player South East - Activation/deactivation settings will now save on the tek alarm - Activation/deactivation settings will now save on the pressure plate - The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur - Cryopods can be accessed in the HLNA Shop again - Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos - Prevented Meks from being deployed in the VR Mission - Re-enabled configuration to prevent Reapers from being transferred to Genesis - Improved several areas where localization was missing or incorrectly - Removed the ability to give birth to Reapers while on Genesis - Basketball Missions rewards should now match their intended reward returns - Restored Extinction Horde mode data