Escape from Tarkov, the shooter video game that appeared in 2016, is currently the most-viewed title on Twitch. The game has been developed by Battlestate Games. It is based on a fictional Norvinsk region located on the frontier covering Russia and Europe.
Coming to the topic, the players can now access the long awaited update 0.12.9.10901, as the patch has been released. The latest patch has brought a lot of bug fixes to the game which you can see down below :
Find out all the fixes done in the new update:
- The “Next” button, which didn’t allow players access the main menu after a raid.
- After a raid the unloading screen used to freeze in the main menu.
- The issue with the spawning bots and players.
- The damage done to players or bots who were using a stationary weapon.
- The issue with bots flying.
- The issue which didn’t allow players to exit the location while extracting the car.
- The animation verifying the chamber, while the player surveys the firing mode.
- If the gun did not have any magazine. The players could not access the chamber and firing mode.
- Performance issues in areas consisting of multiple crafts in the hideout.
- Spamming notifications about friend requests.
- Error in the voice lines for the “Scav Killed” in BEAR 2 and BEAR 3.
- Different characters having difference in volumes of breathing sound after a sprint.
- Characters with no breath sounds after using the entire stamina scale.
- If the player previously tries to collect a weapon with no space around it. Then they could not access “Get items” button, until they restart the game.
- Increase in movement speed when in crouch position
- Players did not get the crafting skill progress points . They had to restart of the game to get them .
- There was no sound of footsteps on metal stairs while moving sideways.
- After leaving the raid .The progress of the skill “Mag Drills” was reset .
- Highlighting done to option for reporting a player
- Shooting which could not be done with LMB, when the key was previously assigned.
- Rain which passed through some objects on “Woods”.
Post update problems include:
-
ADS time got slower.
-
The ELCAN red dot/cross-hair is astray.
-
Fire mode selector which was “Single and Full Auto” is now reflected as “single” and “fullauto” –
-
Stuttering still persists.