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Home Gaming

Team Fight Tactics (TFT) 10.14 patch has arrived on PBE for testing

by Ankit kumar
July 7, 2020
in Gaming, News
Team Fight Tactics (TFT) 10.14 patch has arrived on PBE for testing

Team Fight Tactics patch 10.13 has already hit the live game and we are halfway into the League of Legends game 2020 patch cycle. The TFT patch 10.14 has arrived on the PBE for a batch of testing and it will be fascinating to see what we have in store. The 10.14 patch is buffing quite a few heroes, and a few traits are going to be nerfed. Sorcerer, Star Guardian, and Cybernetic are among the heroes that are slated for some reductions. It will be a moment of relief for the players who don’t enjoy Littler Legends, as it is going to be removed.

There are some pretty significant updates and adjustments to the characters and unit traits and they are definitely worth a look. There are also a few Champion balance updates with the 10.14 batch which include nerfs for Fizz and Aurelion Sol. In addition to this, there are a bunch of important changes for Syndra, Vi, and Urgot and buffs for Jhin, Mordekaiser Jarvan IV, and Karma.

Take a look at the preview below to find out the patch 10.14 updates and improvements.

Team Fight Tactics

Ashe – Changed

  • Ashe’s duration of stun effect has changed from 2/3/4 to 2/2/2
  • Spell power increased 200/275/550 to 200/300/600
  • Health increased from 600 to 650
  • Damage dealt decreased from 250/300/700 to 200/300/600
  • Attack speed increased from 0.8 to 0.85

Aurelion Sol – Nerfed

  • Mana draining effect decreased from 15/25/50 to 10/15/50
  •  Damage dealt changed from 110/150/750 to 90/150/1000

Ezreal – Nerfed

  • Mana changed from 50/80 to 30/80
  • Attack Damage reduced from 60 to 50

Fizz – Nerfed

  •  Damage Dealt decreased from 450/600/5000 to 400/550/4000

Irelia – Buffed

  • Spell Attack Damage increased from 175/250/500% to 225/250/500%
  •  Attack Damage increased from 70 to 85
  • Health increased from 800 to 900
  •  Magic resist increased from 20 to 40
  • Armor increased from 35 to 50

Janna – Nerfed

  • Attack speed bonus decreased from 100/150/500% to 80/125/500%
  •  Mana changed from 50/130 to 50/120

Jarvan IV – Buffed

  • Attack speed increased from 65/75/85% to 75/85/95%
  • Attack Damage increased from 50 to 55
  • Health increased from 650 to 700
  • Mana changed from 50/100 to 40/80

 

Jhin – Buffed

  • Attack speed increased from 0.85/0.9/1.1 to 0.9/0.95/1.2
  • Attack Damage on fourth shot increased from 244/344/4444% to 350/500/4444%
  •  AD increased from 80 to 85

Jinx – Nerfed

  • Attack speed reduced from 0.75 to 0.7

Karma – Buffed

  • Attack speed increased from 50/75/125% to 70/90/150%
  • Value of shield increased from 250/400/800 to 300/450/900

Mordekaiser – Buffed

  • Damage dealt increased from 50/75/125 to 75/100/200
  •  Health increased from 650 to 700

Neeko – Changed

  •  Armor increased from 45 to 50
  • Mana changed from 75/150 to 50/120
  • Health increased from 800 to 850

Poppy – Changed

  • Mana changed from 60/100 to 50/90
    Rakan – Changed
  • Duration of knockup changed from 1.5 seconds to 1.5/2/2.5 seconds
  • Health increased from 600 to 700
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