Temtem is an online multiplayer role-playing video game which is developed by Spanish development studio Crema. The game is published by Humble Bundle and was released in early access through Steam on January 21, 2020. Currently, the game is available on Steam only for PC platforms, later on, the game will be available on PlayStation 4, Xbox One, and Nintendo Switch.
The developers are rolling out a new update across all platforms now. As mentioned in the official Tweet, the update is focused to eliminate the several bugs, which were reported by the community recently.
The new update brings patch version 0.5.15, with which developers fixed tons of bugs. And also fixes bugs like “Not being able to see your team-mates.” Well, for finer details you can check out the patch notes for the update below. These are the official patch notes posted by the developers.
Temtem update 0.5.15 Patch notes –
FIXES –
- Fixed Temtem over the Tamer Cap going to the Squad if the TemDeck was full.
- Fixed Max’s second battle not being triggered under certain circumstances while on co-op.
- Fixed players getting stuck before arriving at Nanga under certain circumstances while on co-op.
- Fixed a bug that displayed a picking item animation on the Tamer Info after starting the game.
- Fixed friend requests not being deleted after a character deletion.
- Fixed Temtem being translucent in battles after a reconnection.
- Fixed an exploit allowing to check if an egg contains a Luma Temtem.
- Fixed altar’s cinematic being triggered by both players while on co-op.
- Saipark’s MiniTemporium now will be triggered as a Smoke Bomb point and it is now displayed in the minimap.
- Fixed a lighting bug in the Saipark near the fountain.
- Fixed being able to open some UIs while taking the Lift in Omninesia and not being able to close them after.
- Fixed being able to cross the bushes in Omninesia’s Dojos after breaking a co-op party.
- Fixed being able to skip the cultist leader while on a co-op party.
- Fixed screen resolution incorrectly swapping after choosing not to save the changes.
- Fixed being able to skip part of the Giant Banyan’s cinematic by triggering a battle earlier than intended.
- Fixed an incorrect camera when using Tsunami with synergy.
- Fixed cinematic bars not disappearing on the prison cinematic.
- Fixed Stowaway disappearing in one frame after receiving the clothes for the prison quest.
- Fixed the Stamina bar visual cue not being removed after using a technique with a hotkey.
- Fixed being able to squeeze through Quetzal’s guards.
- Fixed holds not being displayed empty at the start of a battle under certain circumstances.
- Fixed being able to stick a blocking NPC when spamming the interaction with them.
- Fixed being able to skip a blocking NPC after using a smoke bomb.
- Fixed a blur visual bug while changing the video quality on Settings.
- Fixed some occasions where the following Temtem didn’t want to stay with its tamer and wandered to the infinite.
- Fixed untamed Temtem losing its current status conditions after failing to capture it if the Temdeck was full.
- Fixed being able to skip certain NPC battles when starting a co-op party.
- Fixed battle camera not restoring correctly to the idle pose after the co-op partner disbands the party.
- Fixed getting stuck after evolving a Temtem while seated.
- Fixed being able to sit on incorrect places when spamming the movement buttons.
- Fixed being able to cross a fence in the Commune when sitting.
- Fixed eggs being able to learn technique courses.
- Fixed incognito hat not being replaced by the default cosmetic after defeating Tihani.
- Fixed Mirroring not displaying the damage properly when using Chain Lightning.
- Fixed being able to release a Temtem on a Temdeck box that was still loading.
- Fixed being able to battle or trade while starting the prison quest.
- Fixed a co-op sync issue when one player was sitting and the other one enters a cinematic.
- Fixed Tamer details not working after a player search if there were another Tamer details opened before the search.
- ? Fixed player movement not being properly synced between players.
- ? Tweaked the player movement against NPCs in order to avoid several stuck situations behind them.
- ? Fixed being stuck in a battle after using a TemCard while carrying the Four-Leaf Clover and a Balm while carrying the Squeezer in the same turn.
- ? Fixed not being able to get the Fire Chip when closing the game after defeating the Lab Assistant.
- ? Fixed following Temtem disappearing and appearing after moving around two other Temtem of the same species in the Squad.
- ? Fixed Rampage’s incorrect Synergy type in the description.
- ? Fixed Vulvir’s incorrect jumping animation.
- ? Fixed a Saipark’s grass patch not being displayed in the minimap.
- ? Fixed Windward Fort’s top floor using the same SFX as the rest of the floors.
- ? Fixed FreeTem’s minimap orientation.
- ? Fixed a visual bug displaying an incorrect battle enter trait.
- ? Fixed Adoroboros’ Synergy Master trait not being triggered while carrying a gear.
- ? Fixed incorrect information displayed on the quest log for “The colors of the Archipelago” quest.
- ? Fixed getting softlocked while opening a tutorial after picking an item.
- ? Fixed frozen effect being displayed when throwing a Temcard if one of your Tems was frozen.
- ? Fixed evolution’s cancel button appearing outside the evolution scene.
- ? Fixed some circumstances where players couldn’t throw a Temcard while on a co-op party.
- ? Fixed the quest traded Taifu having Ukama’s egg techniques.
- ? Fixed being able to open the mines ancient gate before picking up Shuine’s Horn.
- ? Fixed a Temtem not being displayed as knocked-out after getting knocked out by poison and after leveling up while on a co-op party.
- ? Fixed player names disappearing near the Cenote’s waterfalls.