Smite is a free-to-play, third-person multiplayer online battle arena video game developed and published by Hi-Rez Studios for Microsoft Windows, macOS, PlayStation 4, Nintendo Switch, and Xbox One.
Hi-Rez Studios has started to roll out an all-new update for Smite. The new update carries patch version 7.4 brings the all-new god -Baba Yaga, along with new God skins, Bonus Balance and a lot more. Smite Update 7.4 is live now for PC, PlayStation 4, Nintendo Switch, and Xbox One platforms and available to download now.
Here, we are going to mention the details and official patch notes for the new update. Make sure to check it out for more details.
Smite Update 7.4 Patch Notes –
Improved Anti-Toxicity Measures
Customer Support Policy – Increased response to Hate Speech/Real-Life Threats
First-Time Offenders confirmed by Support will receive 7-day suspensions (up from 3)
At the Support Team’s discretion, egregious Offenders may be permanently banned without warning.
Repeat Offenders will be banned permanently.
Automated Detection / Punishment points
Improved detection of teammates AFKing during the match.
Improved detection of teammates intentionally feeding
Revised Learn Tab Videos
Streamlined the instructional videos with an entirely new set. New categories are:
Beginner God Breakdown
Updated the Lighting settings in God Screens, Order Lobby, Chaos Lobby, and special promotion areas like Battle Pass Screens. This should make the 3D God and Skin Models look more like they do in-game.
God Preview in Match Lobby – players can select the god portrait in match lobby to preview the gods abilities, stats, and more.
Added % Penetration to the Stats screens in-game
Grim Omens Chapter Rewards Skins will now be unlocked and playable to players who own the entire event on day 1 of the update.
Fixed an issue where Primal Fury buff icon wasn’t stacking correctly
Fixed an Issue where Totem of Ku tooltip wasn’t displaying correctly
Fixed an issue where Co-Op Conquest: Easy bots would not lock in.
Fixed an issue where console users were unable to report players in the end-of-match lobby. – Hotfixed on March 27
Fixed an issue where new patches would reset mouse sensitivity settings.
Fixed an issue where console players were unable to open God leaderboards
Gods and Items
Fixed an issue where gods with self-executes could reflect that damage with Thorns.
Fixed an issue where Vulcan’s turret FX persisted too long after being killed
Fixed a variety of issues with Hou Yi – Totem Caller skin including:
Burrowsaur not showing beads fx when used.
Pets not teleporting upon recall
Pets showing on the minimap
Miscellaneous other issues
Jungle Camp Timers will now appear on the mini-map for all camps at the start of each match.
The Jungle Shrine now emits a protective aura around each team’s respective Speed and back Harpy camps.
Only lasts for the first 1 minute of the match
Debuff continuously refreshes on enemies in the area
30% Reduced Healing (standard SMITE healing reduction applies to all ability and item healing, including potions, relics)
30% Reduced Movement Speed
30% Reduced Attack Speed
The Skybox art has been updated. Yggdrasil is barely clinging to life. Surely this is a sign of something grim.
Adjustments made to lighting and shadows
Decreased volume of various crystal hums around the map
Slightly increased the width of the lane, up to 10ft in certain areas
Fixed an issue where lane minions were scaling every 3 minutes instead of every 1 minute
Increased minion kill reward distance from 80ft to 120ft
Added XP Reward scaling: +2.5 XP every minute
Increased Max HP scaling of Archer minions from +5 to +10 every minute
Increased Max HP scaling on all minions
Increased base HP of small camp minions
Damage Buff Holder (Red)
Increased base HP
Increased base Magical Protection
Mana Buff Holder (Blue)
Decreased base HP
Decreased base Physical Power
Speed Buff Holder (Yellow)
Decreased base HP
Decreased base Physical Protection
Increased base HP from 1750 to 2000
Increased Magical Protection from 45 to 60
Joust 3v3 – Increased base HP from 6000 to 8000
Duel 1v1 – Increased base HP from 6000 to 7000
Increased Max HP scaling from +310 per minute to +340 per minute
Joust 3v3 – Increased Max Health from 1750 to 2250
Joust 3v3 – Increased Physical Protection from 25 to 45
Joust 3v3 – Increased Magical Protection from 25 to 30
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