Smite is a free-to-play, third-person multiplayer online battle arena video game developed and published by Hi-Rez Studios for Microsoft Windows, macOS, PlayStation 4, Nintendo Switch, and Xbox One.
Hi-Rez Studios has started to roll out an all-new update for Smite. The new update carries patch version 7.4 brings the all-new god -Baba Yaga, along with new God skins, Bonus Balance and a lot more. Smite Update 7.4 is live now for PC, PlayStation 4, Nintendo Switch, and Xbox One platforms and available to download now.
Here, we are going to mention the details and official patch notes for the new update. Make sure to check it out for more details.
Smite Update 7.4 Patch Notes –
Improved Anti-Toxicity Measures
- Customer Support Policy – Increased response to Hate Speech/Real-Life Threats
- First-Time Offenders confirmed by Support will receive 7-day suspensions (up from 3)
- At the Support Team’s discretion, egregious Offenders may be permanently banned without warning.
- Repeat Offenders will be banned permanently.
- Automated Detection / Punishment points
- Improved detection of teammates AFKing during the match.
- Improved detection of teammates intentionally feeding
Revised Learn Tab Videos
- Streamlined the instructional videos with an entirely new set. New categories are:
- Introduction
- Game Modes
- Beginner God Breakdown
- Community
User Interface
- Updated the Lighting settings in God Screens, Order Lobby, Chaos Lobby, and special promotion areas like Battle Pass Screens. This should make the 3D God and Skin Models look more like they do in-game.
- God Preview in Match Lobby – players can select the god portrait in match lobby to preview the gods abilities, stats, and more.
- Added % Penetration to the Stats screens in-game
BUG FIXES
General
- Grim Omens Chapter Rewards Skins will now be unlocked and playable to players who own the entire event on day 1 of the update.
- Fixed an issue where Primal Fury buff icon wasn’t stacking correctly
- Fixed an Issue where Totem of Ku tooltip wasn’t displaying correctly
- Fixed an issue where Co-Op Conquest: Easy bots would not lock in.
User Interface
- Fixed an issue where console users were unable to report players in the end-of-match lobby. – Hotfixed on March 27
- Fixed an issue where new patches would reset mouse sensitivity settings.
- Fixed an issue where console players were unable to open God leaderboards
Gods and Items
- Fixed an issue where gods with self-executes could reflect that damage with Thorns.
- Fixed an issue where Vulcan’s turret FX persisted too long after being killed
Skins
- Fixed a variety of issues with Hou Yi – Totem Caller skin including:
- Burrowsaur not showing beads fx when used.
- Pets not teleporting upon recall
- Pets showing on the minimap
- Miscellaneous other issues
All Modes
- Jungle Camp Timers will now appear on the mini-map for all camps at the start of each match.
- The Jungle Shrine now emits a protective aura around each team’s respective Speed and back Harpy camps.
- Invader’s Curse
- Only lasts for the first 1 minute of the match
- Debuff continuously refreshes on enemies in the area
- 30% Reduced Healing (standard SMITE healing reduction applies to all ability and item healing, including potions, relics)
- 30% Reduced Movement Speed
- 30% Reduced Attack Speed
- The Skybox art has been updated. Yggdrasil is barely clinging to life. Surely this is a sign of something grim.
- Invader’s Curse
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- Adjustments made to lighting and shadows
- Decreased volume of various crystal hums around the map
- Slightly increased the width of the lane, up to 10ft in certain areas
- Bug fixes
- Fixed an issue where lane minions were scaling every 3 minutes instead of every 1 minute
- Lane Minions
- Increased minion kill reward distance from 80ft to 120ft
- Added XP Reward scaling: +2.5 XP every minute
- Increased Max HP scaling of Archer minions from +5 to +10 every minute
- Buff Camps
- Increased Max HP scaling on all minions
- Increased base HP of small camp minions
- Damage Buff Holder (Red)
- Increased base HP
- Increased base Magical Protection
- Mana Buff Holder (Blue)
- Decreased base HP
- Decreased base Physical Power
- Speed Buff Holder (Yellow)
- Decreased base HP
- Decreased base Physical Protection
- Phoenix
- Increased base HP from 1750 to 2000
- Titan
- Increased Magical Protection from 45 to 60
- Joust 3v3 – Increased base HP from 6000 to 8000
- Duel 1v1 – Increased base HP from 6000 to 7000
- Demon King
- Increased Max HP scaling from +310 per minute to +340 per minute
- Joust 3v3 – Increased Max Health from 1750 to 2250
- Joust 3v3 – Increased Physical Protection from 25 to 45
- Joust 3v3 – Increased Magical Protection from 25 to 30