Rocket League, a 2015 game developed and distributed by Psyonix, is without a doubt a big hit, with gamers from all over the world continually amused by it. The game contains a lot of material for its users, ranging from different automobiles to different venues. However, a new Rocket League update patch has been launched, bringing with it several fresh issue fixes that have been plaguing gamers for some time.
Rocket League is “soccer with rocket-powered automobiles,” with each team consisting of up to eight players who use rocket-powered vehicles to knock a ball into their opponent’s goal and collect points during a match. Single-player and multiplayer modes, as well as cross-platform play, are available in the game. Various game modes, such as ice hockey and basketball, were added later, as well as the ability to change the game’s main rules.
Waiting in the lobby for an extended amount of time has become a common occurrence for many gamers. Since launch, Rocket League players have been plagued with Error 64, which has rendered them unable to connect to matches and resulted in varying lengths of wasted time. On a support page, developer Psyonix defines the problem as follows:
“Not All Players Joined. Not all players connected. (Error: 64)”
Rocket League Error Code 64: How To Fix It
Rocket League’s Error 64 appears to be related to anything on the matchmaking or server-side of things, leaving gamers with no easy repair or workaround. Stopping and resuming the search for a match, according to most players, will ultimately get you beyond Error 64. However, the time it takes varies. If you’re having trouble with Rocket League’s Error 64, it’s also a good idea to keep a check on the game’s server status. Planned maintenance or unplanned server outage, just as with other online games, will prevent you from playing.
Rocket League is now free-to-play, new players being able to find its PC version solely on the Epic Games Store.