If you are wondering why Plants vs Zombies Battle for Neighborville is not working for you, fret not, as it is currently down & headed into maintenance. A new update is about to arrive for the game soon.
The game servers will stay down for 2 hours. The new patch update will bring Ranked Battle Arena for the game. You can check the official tweet & complete patch notes down below.
Common
Overhealth
- Add decay delay 10 sec
- Add decay rate -2.0 health/sec
Sprinting
- Remove camera control reduction
- Improve blending of sprinting movement speed to regular movement speed
Target Lock UI
- Abilities that home towards enemies now display lock on UI to targeted victim
- Includes Thorn Apart, Spell Disaster, Can’t Miss-ile, Blue Blazes
Peashooter
Chili Bean Bomb
- Decrease refresh time 18->14.85 sec
- Refresh timer doesn’t start until explosion
Upgrade Bean Party
- Increase refresh reduction 1->4.5 sec
Chomper
Spikeweed
- Adjust trajectory to be more center screen aligned
Burrow
- Increase chomp distance 3.0->3.75 m
- Increase chomp height distance 1.0->4.25 m
Grody Goop
- Adjust trajectory to be more center screen aligned
Kernel Corn
Butter Beacon
- Increase active spotting 4->6 sec
- Adjust trajectory to be more center screen aligned
Legendary Upgrade Shogun Guard
- Fix issue with Rapid Recob Upgrade not working
Upgrade Rapid Recob
- Increase reload time multiplier 0.5714->0.5x
Night Cap
Casting Shadows
- Fix issue with aiming not being allowed when inside Casting Shadows area of effect
- Decrease push force applied 2.0->1.5
- Decrease aim modifier 0.7->0.8x
- Adjust trajectory to be more center screen aligned
Upgrade Parkour
- Decrease strafe speed multiplier 1.8->1.4x
- Decrease backpedal speed multiplier 1.8->1.2x
Shadow Sling
- Decrease speed multiplier 1.8->1.4x
- Decrease active duraton 2->1.5 sec
- Decrease out duration 1->1.5 sec
Cactus
Upgrade Popcorn
- Triggers on any vanquish randomly, not just critical vanquishes
Snapdragon
Flame Blower
- Decrease range 30->25 m
- Increase initial velocity 62->75 m/s
- Add drag start distance 12 m
- Add drag end distance 19 m
- Add final velocity post drag 32 m/s
Blue Blazes
- Decrease direct damage 75->65
- Decrease splash damage 50->35
- Decrease refresh time 17->14.25 sec
Blazing Trail
- Adjust trajectory to be more center screen aligned
Citron
E.M. Peach
- Adjust trajectory to be more center screen aligned
- Fix character challenge stun enemies
Acorn & Oak
Treetop Turret
- Add 1.5 damage modifier to shields
Treeject
- Decrease inactive time 1->0.75 sec
Lumber Support
- Decrease healing 157.5->100 health
- Decrease refresh time 15->12 sec
Passenger Passive
- Remove armor
- Invoke Oak
- Decrease summon time 4->3 sec
Super Sap Trap
- Increase arming time 0.35->0.85 sec
- Decrease refresh time 24->19 sec
- Adjust trajectory to be more center screen aligned
Roll for Damage
- Adjust trajectory to be more center screen aligned
- Fix character challenge multi-hit
Upgrade Hardened
- Decrease Acorn health gain 50->25 health
- Increase Oak health gain 50->75 health
Sunflower
Sunny Side Up
- Increase refresh time 16->22.25 sec
- Increase heal amount per sundrop 2.25->2.4 health
- Decrease number of sundrops spawned 28->21
- Fix camera priorities so sprint camera still activates
- Fix missing camera bob on sundrop spawn
Heal Beam
- Decrease heal rate 25->20.85 health/sec
Upgrade Vampire Flower
- Increase heal rate 6.25-> 8.35 health/sec
Upgrade Pocket Protection
- Increase heal rate 10->12.5 health/sec
Upgrade Sunslinger
- Decrease equip cost 4->3
- Increase heal rate 6.25-> 8.32 health/sec
Upgrade Blossom
- Sunflower who is healing can no longer be target of additional Heal Beam
Rose
Arcane Enigma
- Increase refresh time 20->60 sec
- Refresh timer starts on ability activate
- Increase allies speed boost application rate 0.5->0.25 sec
- Add refresh rate increase for buffing allies 6.4x
- Increase speed multiplier when receiving damage 0.85->0.4x
- Fix issue with speed decrease not being cleared when Enigma ends
Goatify
- Adjust trajectory to be more center screen aligned
- Fix issue with Captain Deadbeard controls being bugged if Goatified while in barrel
Foot Soldier
Super Stink Cloud
- Decrease refresh time 29->20 sec
- Decrease active time 15->10 sec
- Refresh timer doesn’t start until gas dissipates
- Adjust trajectory to be more center screen aligned
ZPG
- Refresh decrease 24->23.75 sec
Imp
Gravity Grenade
- Should no longer work through shields
- Increase throw distance
- Adjust trajectory to be more center screen aligned
Super Brainz
Bone Collision
- Decrease head, arm, spine, and fist collision sizes
- Increase max health 150->175
Alpha Better Shield
- Increase health 120->160
- Decrease shield regen rate 15->10.666 health/sec
- Decrease shield regen delay 2.0->0.0 sec
- Decrease shield regen delay from destroyed 10->0 sec
- Decrease min shield health from destroyed 40->22 health
- Decrease strafe speed modifier 0.8->1.0x
- Increase backpedal speed modifier 1.0->2.0x
- Remove transition time back to Heroic Fists
- Fix issue with shield not being lowered when picking up Gnome Bomb
Electric Slide
Boogie Bolt
- Decrease damage 16.8->14.9
- Decrease initial velocity 1000->650 m/s
- Decrease drag start distance 50->20 m
- Decrease drag end distance 80->40 m
- Decrease post drag velocity 600->400 ms/s
Switch to automatic fire
- Increase damage of electric arc 7->14
- Fix issue with arc lighting jumping to more than one target per arc jump
Funky Bouncer
- Adjust trajectory to be more center screen aligned
Disco Tornado
- Adjust trajectory to be more center screen aligned
Captain Deadbeard
Anchor Shot
- Fix issue with targeting arc not turning off after being revived if vanquished with weapon primed
- Increase damage 20->50, have fun with that
- Adjust trajectory to be more center screen aligned
Eggsplosion
- Fix issue with ability refresh timer not resetting
Upgrade Powder Keg
- Remove secondary explosion
Upgrade Heavy Metal
- Updated description to match gameplay; full charges lasts until next shot
Upgrade Long Barrel
- Fix issue with reticle not adjusting to new accuracy
Space Cadet & Space Station
- Gravity Smash
Fix issue with refresh timer starting early
Cosmo Shot
- Decrease damage 6.9->6.5
Asteroid Shield
- Decrease health 300->125
Hands-On Torpedo
- Increase lifetime 10->15 sec
- Increase refresh time 14->20 sec
- Increase direct damage 40->50
- Decrease splash damage 70->50
Big Bang Burst
- Decrease damage 10.5->9.9
- Decrease initial velocity 800->620 m/s
- Add drag start distance 30 m
- Add drag end distance 60 m
- Add final velocity post drag 400 m/s
Space Force
- Increase movement speed multiplier 1.2->1.25x
- Decrease refresh multiplier 5->2.8x
- Decrease Big Bang Burst rate of fire multiplier 1.5->1.3x
- Decrease Cosmo Shot rate of fire multiplier 1.5->1.15x
Crater Maker
Add initial refresh
- Upgrade Hands-On Torpedo Health
- Decrease health 30->20
Upgrade Crater Maker Speed
- Increase movement speed multiplier 1.2->1.44x
Upgrade Bullseye
- Fix issue with incorrect projectile being used
Scientist
Goo Blaster
- Switch to automatic fire
Sticky Healy Thingy
- Increase healing rate 18.0->30.3333 health/sec
- Decrease active heal time 5.0->3.0 sec
- Increase refresh time 20.0->32.0 sec
Heal Spray
- Decrease heal rate 22->20.85 health/sec
- Fix residual heal, now does intended healing of 5.0 health/sec for 5 seconds
Upgrade Power Wash
- Increase heal rate 6.25->8.75 health/sec
- Increase range 18->20m
Upgrade CPR
- Increase heal rate 6.25-> 8.32 health/sec
Upgrade Reflexive
- Increase heal rate 10->12.5 health/sec
Engineer
Bullhorn Swarm
- Adjust trajectory to be more center screen aligned
- Decrease gravity of initial projectile
Upgrade Turbo Charge
- Remove UI health element
Upgrade Rally the Troops
- Fix issue with missing refresh reduction
- Increase refresh reduction 1->4.5 sec
Upgrade Double Time
- Fix issue with proper speed blending