League of Legends Patch Notes 9.24 the last of the year has arrived in the game with a lot of new skins, champions nerfs and buffs and marksman Aphelios. Now, brand new League Of Legends Patch Notes 10.1 come into the cycle. They are currently on the PBE for testing and ready to bring one more champion to the roster. So, get ready to be welcomed by Sett, the Ionian Boss, as a New Year gift.
League Of Legends Patch Notes 10.1 Release Date
The release date for League Of Legends Patch Notes 10.1 is not out yet, but patch notes tend to arrive on a bi-weekly schedule. Since, patch notes 9.24 were the last of the year, we can expect the patch notes 10.1 to come out in the first week of January.
League Of Legends Patch Notes 10.1
Sett, The Hero
Stats:
- Base HP: 600
- HP per level: 93
- HP5: 9.25 + 0.15 per level
- Base MR: 32
- MR per level: 1.25
- Base AD: 60
- AD per level: 4
- Base armor: 37
- Armor per level: 4
- Base move speed: 340
- Attack range: 125
- Attack speed per level: 1.75
Abilities:
- Pit Grit (Passive):
- Heavy Hands: Sett has basic attacks which alternate between a Left Punch and a Right Punch, always opening with the former. Attack speed increases the speed of both of his punches. Left Punches deal a normal amount of damage, with Right Punches coming out quicker and dealing 5-90 (+15% tAD) bonus damage.
- Heart of the Half-Beast: Sett gains [0.25 at level 1/ 0.50 at level 6 / 1 at level 11 / 2 at level 16] additional health regeneration for each 5% missing health.
- Sett will reset back to a Left Punch if he does not do a Right Punch within 2 seconds of doing a Left Punch. The attack speed of a Left Punch is Sett’s regular attack speed, and the attack speed of a Right Punch is 8 times the attack speed of Left Punch.
- Right Punch base damage is set at 5 per level, hitting maximum of 90 at level 18.
- Knuckle Down (Q):
- No cost
- Cooldown: 9/8/7/6/5
- Sett itches for a fight, gaining 30% movement speed for 1.5 seconds while moving towards enemy champions.
- Sett’s next two basic attacks deal 10/20/30/40/50 bonus physical damage, plus 1/2/3/4/5% (+[1% of total AD]%) of the target’s maximum health.
- Haymaker (W):
- No cost
- Cooldown: 16/14/12/10/8
- Passive: Sett stores 100% of damage taken as Grit, to a cap of 300 (50% of Sett’s max health). Grit decays quickly 4 seconds after the damage was taken.
- Active: Sett winds up a giant punch in a direction, expending all Grit to deal 60/85/110/135/160 (+25% (+[10% bAD]%) of expended Grit) as true damage to all enemies in the center line. Enemies not in the center line take physical damage instead.
- Sett also gains a rapidly decaying shield equal to Grit expended for 2 seconds
- Facebreaker (E):
- No Cost
- Cooldown: 16/14.5/13/11.5/10
- Sett smashes enemies on either side of him into each other, dealing 50/80/110/140/170 (+60% tAD) physical damage and slowing them by 50% for 0.5 seconds. If Sett grabbed at least one enemy on each side, all enemies are stunned for 1 second.
- The Show Stopper (R):
- No Cost
- Cooldown: 120/100/80
- Ultimate. Sett grabs an enemy champion, carries them forward, then slams them into the ground. All enemies near the impact take 200/300/400 (+100% bAD) (+40/50/60% of the grabbed enemy’s bonus health) physical damage and are slowed by 99% for 1.5 seconds. Enemies take less damage the further they are from where Sett lands.
League Of Legends Patch Notes 10.1 Champion Changes
Champion Changes
Aphelios – nerfed
- Calibrum:
- Mark damage AD decreased to 0.3 bAD from 0.4 bAD
- Infernum:
- R additional target AD decreased to 0.25 bAD from 0.4 bAD
- R explosion radius decreased to 400 from 500
- Aurelion Sol:
- Center of the Universe (Passive) damage decreased to 12-130 from 16-120 (full values: 12/14/16/18/20/23/26/32/38/44/50/60/70/80/90/100/110/120)
Alistar – buffed
- Stats:
- Base HP increased to 575 from 573.36
- Base damage increased to 62 from 61.1116
- AD per level increased to 3.75 from 3.62
- Triumphant Roar (Passive):
- Heal increased to 25-161 from 20-139
Azir – buffed
- Emperor’s Divide (R):
- Wall duration increased to 5 from 3
Ezreal – buffed
- Mystic Shot (Q):
- AD ratio increased to 120% from 110%
Garen – buffed
- Judgement (E):
- Damage from champion level increased to 0-8.2 from 0-6.6
Gnar – buffed
- Boulder Toss (Mega Q):
- AD ratio increased to 140% tAD from 120% tAD
- Wallop (Mega W):
- Damage increased to 25/55/85/115/145 from 25/45/65/85/105
Graves – buffed
- Quickdraw (E):
- Cooldown decreased to 16/15/14/13/12 from 18/17/16/15/14
Heimerdinger – changed
- Hextech Micro Rockets (W):
- Damage per rocket decreased to 50/80/110/140/170 from 60/90/120/150/180
- CH-3X Lightning Grenade (E upgrade):
- Damage changed to [100/200/300 (+60%)] from [150/250/350 (+75% AP)]
Nami – buffed
- Tidecaller’s Blessing (E):
- New – this ability now empowers both basic attacks and spells
- New – The tooltip has been updated: Deal 33/35/37/39/41/43/45/47/49/50/52/54/56/58/60/62/64/66% damage to non-champions when empowering Area of Effect spells.
Sett – changed
- Haymaker (W):
- Shield duration increased to 3 seconds from 2 seconds
- Damage increased to 90/125/160/195/230 from 60/85/110/135/160
Shaco – nerfed
- Two-Shiv Poison (E):
- Mana cost increased to 65 at all ranks from 50/55/60/65/70
- AD ratio decreased to 70% bAD from 80% bAD
- AD ratio decreased to 55% from 60%
Shyvana – changed
- Fury of the Dragonborn (Passive):
- New – ‘Shyvana passive now gains a stack with Elder Dragon’
- New – ‘Cloud Dragon now increases fury gains on Shyvana by the same amount of Ult CDR it grants (because her ult has no actual cooldown)’
- Flame Breath (E):
- On hit damage increased to 3.75% Max Health from 3.25% Max Health
- Monster damage cap increased to 150 from 100
Sylas – changed
- Stats:
- Base HP decreased to 525 from 585
- HP per level increased to 115 from 95
- Base armor decreased to 27 from 32
- Armor per level increased to 4 from 3
- MR decreased to 32 from 39
- MR per level increased to 1.75 from 1.25
- Petricite Burst (Passive):
- Max charges increased to 3 from 2 AOE range decreased to 300 from 400
- New – ‘While Sylas has a charge of Petricite Burst, he gains 60% attack speed’
- Chain Lash (Q):
- Base damage changed to [40/55/70/85/100 (+40% AP)] from [45/70/95/120/145 (+60% AP)]
- Secondary damage changed to [60/105/150/195/240 (+80% AP)] from [45/70/95/120/145 (+60% AP)]
- Slow duration decreased to 1.5 seconds from 2 seconds
- Cooldown increased to 10/9/8/7/6 from 9/8/7/6/5
- Minions damage decreased to 40% from 55%
- Kingslayer (W):
- Cooldown changed to 14/12.5/11/9.5/8 from 14/13.5/13/12.5/12
- Mana increased to 80/90/100/110/120 from 45/45/50/55/60
- Damage increased to [65/100/135/170/205 (+85% AP)] from [65/100/135/170/205 (+65% AP)]
- Base healing changed to [30/60/90/120/150 (+60% AP)] from [70/90/110/130/150 (+50% AP)]
- Healing amp at >40% health lowered to 50% from 75%
- Health AP ratio decreased to 50% from 60%
- Removed – Damage amp when enemy below 40% health
- Changed – Heal effect always goes off, so you no longer need to hit a champion to heal
- Abscond/Abduct (E):
- Cooldown changed to to 14/13/12/11/10 from 14 at all ranks
- Damage increased to [80/130/180/230/280 (+100% AP)] from [70/85/100/115/130 (+20% AP)]
Varus – changed
- Piercing Arrow (Q):
- Cooldown decreased to 18/16/14/12/10 from 20/18/16/14/12
- Blight stack detonation cooldown reduction decreased to 3 seconds to 4 seconds
Zyra – changed
- Grasping Roots (E):
- Vine Lasher slow potency lowered from 30% to 25% New – now Slows from multiple Vine Lashers stack up to 2 times