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Home Gaming

Is This Raze Nerf Sufficient?

After a game changing patch last time Riot surprises everyone with 1.08

by Sahil Ghai
September 17, 2020
in Gaming
Is This Raze Nerf Sufficient?

Riot has delivered back to back patches with major updates and buff in the quality of play of Valorant. Two major issues reported from the time Competitive matchmaking has been public are the repetition of maps in one go and the ultimate abilities of the agent “Raze”. After getting a proper nerf in the previous updates, the community was still not satisfied as the raze sachet didn’t have any possible counterplays.

Following changes have been done to Raze’s Blast Pack:-

  • Initial damage reduced to 15 with a .2 meter inner radius, falling off to 5 minimum damage.
  • Once the satchel lands, it arms after .5 seconds, increasing it’s maxed damage to 50.
  • Shooting the blast pack causes it to detonate, dealing its current damage amount.
  • Satchel no longer does damage allies.

Guardian has also seen a tough time in competitive mode and the developers have stated that it cannot be compared with “Phantom” or “Vandal” but it should uphold its priority in low buy rounds. The following changes have been made in the Guardian:-

  • Price reduced from 2500 to 2400.
  • Improved Rate of fire from 4.75 to 5.25 RPS (rounds per second).
  • Improved weapon recovery from .35 after 3 bullets to .2925 after 3 bullets.

But for people who were frustrated with the same map-matchmaking had a sigh of relief after this patch. The developers have fixed this issue which will make the matchmaker de-prioritize the map you just played. Which means, For Example:- If you just played “BIND” there will be a less chance of your next map being it.

Tags: guardianjettmatchmaking in valorant buffnerfrazeValorantvalorant patch
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