Coronavirus Pandemic has taken over the whole world. The number of cases is increasing each day & the US has registered over 5k deaths. Well, the government is encouraging people to stay home & this has spiked players on Steam, Twitch, PS4 & Xbox One.
Well, Escape from Tarkov player base has also increased. Coming to the topic, there is good news for fans & players as a new update for the game has gone live. The new patch has arrived with version 0.12.5. You can check its complete details down below.
0.12.5 patch!
Optimizations:
- Redesigned part of the optics functionality, which reduces the occurrence of errors and on some PC configurations gives an increase in performance while aiming.
- Fixed some subsystems that could cause short-term freezes.
- Various minor performance improvements
Added:
- New Therapist service – quick treatment, available at the end of a raid. Allows you to heal the character immediately after the raid, as well as shows the sources of damage in untreated parts of the body in the raid
- “Hideout” and “main menu” are added to the panel at the bottom of the screen for quick access
- In-game color correction settings (post-fx)
- Various improvements to the UI layout
- Added dependence of mouse sensitivity on the multiplicity of optics
Fixed:
- Fixed one of the bugs where the grenade and its explosion were not visible
- Fixed a bug with the missing image in optics after reconnect
- Fixed a bug displaying the movement of the bots in the third person
- Fixed a bug where money could be spent on insurance from the character’s inventory, and not from the stash
- Fixed a bug that blocked the entire interface when calling the context menu
- Fixed one of the bugs that caused the player to see the “Leaving the game” error before the end of the raid
- Bolt-action sniper rifles have a shot sound delay removed
- Fixed a bug where the sharpness setting was reset
- Fixed an exploit with a door pushing the player out at an Interchange that allowed you to get into a locked pharmacy
- Fixed a bug with displaying the map if you zoom in and out
- Fixed incorrect display of a third-person grenade throw
- Adjusted the position of the weapon behind the character’s back
- Fixed a minor bug that turned on the flashlight when getting into the Hideout
- Fixed cursor position offset when dragging windows (inspector menu\looting interfaces) for 2K resolution
- Fixed a bug that left the inspector window open if you close it via ESC
- Fixed a bug where aspect ratio changed every time the game was launched
- Fixed a bug where the stock of weapons in the inventory does not fold if the player is holding a melee weapon
- Fixed a bug where the context menu on the map screen disappeared
- Various bug fixes on locations
- Many different fixes in the interfaces
- Various bug fixes for AI behavior
- Various minor bug fixes and improvements
Changed
- Location map moved from the matching screen to a separate button
- Now, when using items, the use of the new item is blocked until the use of the previous one is completed