Dead by Daylight is an asymmetric survival horror developed by Behaviour Interactive. Dead by Daylight was released for Microsoft Windows in June 2016, released on PlayStation 4 and Xbox One in June 2017, released on Nintendo Switch on September 24, 2019, and a mobile port was released on iOS and Android on April 17, 2020. The game is played as a one versus four online multiplayer where one player takes on the role of the savage killer, and the other four players play as survivors, trying to escape the killer and avoid being caught and sacrificed to the Entity.
A new update is rolling out for Dead by Daylight today. The hotfix update carries patch-version 3.7.1 and it’s live across all platforms now. According to the developers, the new update doesn’t bring new content to the game but targets a handful of bugs and issues which were reported by the community earlier.
Let’s talk about the changes brought by the new update. Dead by Daylight update 3.7.1 fixed several issues like the issue that allowed Survivors to vault while staggered after falling, an issue which caused Survivors to fall out of the world when escaping a trial and transitioning to the match result screen, and many more.
Well, these were some of the issues which were fixes. We have mentioned the official patch notes below, check it out for finer details.
Dead by Daylight Update 3.7.1 Patch Notes –
Bug Fixes
- Fixed an issue that could cause Survivors to fall out of the world when escaping a trial and transitioning to the match result screen.
- Fixed an issue that allowed Survivors to vault while staggered after falling.
- The Oni: Fixed an issue that caused the grab animation to trigger twice when picking up a survivor in Blood Fuiry mode.
- The Huntress: Fixed an issue that caused the camera to reset incorrectly when putting away a hatchet.
- The Huntress: Fixed an issue that failed to award bonus Deviousness points when hitting a Survivor with a hatchet.
- The Oni: Fixed an issue that caused the Oni’s Kanobo to float briefly when he transitions to Demon Mode.
- Fixed an issue that could cause the Killer to hang when the match start timer reaches zero.
- Fixed an animation issue that caused the Killer to be offset when performing a Mori on a Survivor that is quickly spinning.
- Thompson House: Fixed invisible collisions in the Farmhouse.
- Fixed an issue that caused the Insidious perk icon to not be dimmed when the effect is inactive.
- Fixed an issue that could cause a Survivor to crash when being sacrificed while using the perk Sole Survivor.
- Fixed an issue that failed to display the EULA website after confirming that the user is older than 18.
- Coldwind Farm: Fixed an issue that caused the Killer stain to be blocked by the corn, causing odd geometrical shapes to appear.
- Fixed an issue that caused the Trapper’s Neptune Failure body customization to clip through the camera while the trap collecting animation is playing.
- Fixed an issue that caused Auras to be visible through certain Survivor’s hair or outfits.
- Fixed an issue that caused the Background music to stop playing for the Killer once all generators have been powered up.
- Fixed an issue that caused the offering description to be displayed in the bottom right of the screen when hovering the cursor over this area just before they are flipped over in the middle of the screen.
- The Shape: Fixed some issues that could cause the Stalking powers to either not give any stalk progress or cause the stalking to continue once the Survivor walks past the field of view.
- The Spirit’s Prayer Beads add-on: Fixed an issue that caused the phase shifting SFX to be silent outside the Spirit’s terror radius if she starts phase shifting while inside the terror radius and then move farther away.
- Dead Dawg Saloon: Fixed an issue that caused the lantern’s lights to flicker.
- Lampkin Lane: Fixed a one sided texture wall and floating grass above the stairs of the basement.
- The Hag: Fixed an issue that caused the Red Stain of the Hag to change when teleporting to a triggered trap.
- Fixed an issue that could sometimes kick a user from a party lobby back to the main menu with an unknown error.