Clash Royale has an ever-evolving meta shaped by regular updates and balance changes, which inevitably leads to some cards falling out of favor. While the game continues to introduce new mechanics and updates that keep the gameplay fresh and engaging, certain cards have seen a notable decline in their usage rates. Whether due to nerfs, changes in the meta, or simply being overshadowed by stronger alternatives, these cards have become some of the least used in the game. Here is a look at the current bottom 10 least-used cards in Clash Royale.
Whether due to their cost, niche roles or simply being outshined by more versatile options, some cards remain underused in most decks. Understanding which cards are least used can help you anticipate your opponents’ strategies and adjust your approach. So without any further ado, here are the 10 least used cards in Clash Royale, so you can rethink your deck-building and maybe even give these underrated cards a chance.
Top 10 least used cards in Clash Royale
We’ve listed the cards in descending order of the least used in Clash Royale, meaning the last card mentioned is currently the least picked among players—at least at the time of writing this guide.
Suspicious Bush
With a win rate hovering around 52-53%, Suspicious Bush is one of the least-used cards in Clash Royale. Its usage rate barely reaches 0.6%, showing a small decrease in popularity over time. Despite the slight win rate improvement, it remains under the radar for most players.
Goblin Hut
Goblin Hut has a solid win rate in the range of 54-55%, with a small increase in usage recently. However, despite its moderate success rate, its usage rate still sits at around 0.6%, making it one of the lesser-seen cards in the game.
Three Musketeers
The Three Musketeers card holds a win rate in the 52-53% range but is still rarely used, with a minimal presence at about 0.5%. Though there has been a slight increase in its usage, it’s still overshadowed by other strategies.
Barbarians
With a win rate of around 50-51%, Barbarians have seen a steady decline in both usage and effectiveness. Its usage sits at just 0.3-0.4%, with no significant change in popularity, marking it as a card that has fallen out of favor for many players.
Royal Giant
Royal Giant’s win rate has dropped to around 43-44%, and its usage is similarly low at about 0.4%. Despite being a popular card in the past, it has seen a sharp decline in both usage and performance, landing it among the least-used cards.
Goblin Curse
Goblin Curse has a win rate of around 49-50%, with a usage rate of approximately 0.4%. Despite its solid win rate, it struggles to find its place in most decks, keeping it as one of the more underused cards in the game.
Royal Recruits
Royal Recruits maintains a win rate near 50-51%, but with a usage rate of only about 0.3%, this card sees little action in most battles. Its low presence reflects its niche role, despite its relatively balanced performance.
Mortar
With a win rate in the 51-52% range, Mortar has a stable, if underwhelming, presence in Clash Royale. However, its usage rate is only about 0.3%, meaning it’s not a common choice for most players, despite its potential for strategic value.
Goblin Machine
Goblin Machine has a win rate hovering around 43-44%, but its usage has dropped significantly to around 0.2%. This steady decline shows that the card struggles to compete with more popular options in the current meta.
Barbarian Hut
Finally, last and perhaps least, Barbarian Hut holds a win rate in the range of 52-53%, but it is one of the least used cards with a usage rate of around 0.1%. Even with a slight increase in effectiveness, it remains largely overlooked by the Clash Royale community.
That’s all we have to share about the least used cards in Clash Royale. If you’re curious about the most popular and frequently picked cards, click here. Also, keep visiting DigiStatement for more guides and news like this on all things gaming.